Weld -> BindWith.

This commit is contained in:
Dean Herbert
2017-02-27 12:24:50 +09:00
parent bc231c6bd4
commit 47997c20ad
31 changed files with 94 additions and 93 deletions

View File

@ -46,7 +46,8 @@ namespace osu.Game.Screens
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuGameBase game)
{
beatmap.Weld(game?.Beatmap);
if (game != null)
beatmap.BindTo(game.Beatmap);
beatmap.ValueChanged += beatmap_ValueChanged;
}