Weld -> BindWith.

This commit is contained in:
Dean Herbert
2017-02-27 12:24:50 +09:00
parent bc231c6bd4
commit 47997c20ad
31 changed files with 94 additions and 93 deletions

View File

@ -79,8 +79,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
snakingIn = config.GetWeldedBindable<bool>(OsuConfig.SnakingInSliders);
snakingOut = config.GetWeldedBindable<bool>(OsuConfig.SnakingOutSliders);
snakingIn = config.GetBindable<bool>(OsuConfig.SnakingInSliders);
snakingOut = config.GetBindable<bool>(OsuConfig.SnakingOutSliders);
int textureWidth = (int)PathWidth * 2;