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Fix slider nodes using the wrong samples
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@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
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};
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}
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> repeatSamples)
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protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> nodeSamples)
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{
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return new ConvertSlider
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{
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@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
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ControlPoints = controlPoints,
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Distance = length,
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CurveType = curveType,
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RepeatSamples = repeatSamples,
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NodeSamples = nodeSamples,
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RepeatCount = repeatCount
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};
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}
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