diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 5560baa7d1..0b363eac4d 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -299,7 +299,7 @@ namespace osu.Game.Screens.Play { if (!this.IsCurrentScreen()) return; - if (HasFailed && !FailOverlay.IsPresent) + if (ValidForResume && HasFailed && !FailOverlay.IsPresent) { failAnimation.FinishTransforms(true); return;