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Make SettingsOverlay protected
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parent
590d814881
commit
47d4a2e97f
@ -64,7 +64,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
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private readonly Room room;
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private readonly Room room;
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private ModSelectOverlay userModsSelectOverlay;
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private ModSelectOverlay userModsSelectOverlay;
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private RoomSettingsOverlay settingsOverlay;
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protected RoomSettingsOverlay SettingsOverlay { get; private set; }
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protected RoomSubScreen(Room room)
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protected RoomSubScreen(Room room)
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{
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{
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@ -162,7 +162,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
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}
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}
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}
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}
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},
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},
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settingsOverlay = CreateRoomSettingsOverlay()
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SettingsOverlay = CreateRoomSettingsOverlay()
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},
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},
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},
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},
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},
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},
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@ -181,7 +181,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
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// The main content should be hidden until the settings overlay is hidden, signaling the room is ready to be displayed.
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// The main content should be hidden until the settings overlay is hidden, signaling the room is ready to be displayed.
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mainContent.Hide();
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mainContent.Hide();
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settingsOverlay.State.BindValueChanged(visibility =>
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SettingsOverlay.State.BindValueChanged(visibility =>
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{
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{
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if (visibility.NewValue == Visibility.Hidden)
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if (visibility.NewValue == Visibility.Hidden)
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mainContent.Show();
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mainContent.Show();
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@ -215,9 +215,9 @@ namespace osu.Game.Screens.OnlinePlay.Match
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return true;
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return true;
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}
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}
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if (settingsOverlay.State.Value == Visibility.Visible)
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if (SettingsOverlay.State.Value == Visibility.Visible)
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{
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{
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settingsOverlay.Hide();
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SettingsOverlay.Hide();
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return true;
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return true;
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}
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}
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@ -141,7 +141,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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{
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{
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new MultiplayerMatchHeader
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new MultiplayerMatchHeader
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{
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{
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// OpenSettings = () => settingsOverlay.Show()
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OpenSettings = () => SettingsOverlay.Show()
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}
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}
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},
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},
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new Drawable[]
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new Drawable[]
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