Improve results screen behaviour when changing selected score

This commit is contained in:
smoogipoo 2020-05-28 21:40:01 +09:00
parent ad99d85468
commit 47d5974f04
3 changed files with 21 additions and 12 deletions

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
@ -13,6 +14,8 @@ namespace osu.Game.Screens.Ranking
{ {
public class ReplayDownloadButton : DownloadTrackingComposite<ScoreInfo, ScoreManager> public class ReplayDownloadButton : DownloadTrackingComposite<ScoreInfo, ScoreManager>
{ {
public Bindable<ScoreInfo> Score => Model;
private DownloadButton button; private DownloadButton button;
private ShakeContainer shakeContainer; private ShakeContainer shakeContainer;

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@ -4,6 +4,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -30,16 +31,17 @@ namespace osu.Game.Screens.Ranking
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value); protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value);
public readonly Bindable<ScoreInfo> SelectedScore = new Bindable<ScoreInfo>();
public readonly ScoreInfo Score;
private readonly bool allowRetry;
[Resolved(CanBeNull = true)] [Resolved(CanBeNull = true)]
private Player player { get; set; } private Player player { get; set; }
[Resolved] [Resolved]
private IAPIProvider api { get; set; } private IAPIProvider api { get; set; }
public readonly ScoreInfo Score;
private readonly bool allowRetry;
private Drawable bottomPanel; private Drawable bottomPanel;
private ScorePanelList panels; private ScorePanelList panels;
@ -47,6 +49,8 @@ namespace osu.Game.Screens.Ranking
{ {
Score = score; Score = score;
this.allowRetry = allowRetry; this.allowRetry = allowRetry;
SelectedScore.Value = score;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -66,7 +70,7 @@ namespace osu.Game.Screens.Ranking
Child = panels = new ScorePanelList Child = panels = new ScorePanelList
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
SelectedScore = { Value = Score } SelectedScore = { BindTarget = SelectedScore }
} }
} }
}, },
@ -95,7 +99,11 @@ namespace osu.Game.Screens.Ranking
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,
Children = new Drawable[] Children = new Drawable[]
{ {
new ReplayDownloadButton(Score) { Width = 300 }, new ReplayDownloadButton(null)
{
Score = { BindTarget = SelectedScore },
Width = 300
},
} }
} }
} }
@ -109,6 +117,9 @@ namespace osu.Game.Screens.Ranking
} }
}; };
if (Score != null)
panels.AddScore(Score);
if (player != null && allowRetry) if (player != null && allowRetry)
{ {
buttons.Add(new RetryButton { Width = 300 }); buttons.Add(new RetryButton { Width = 300 });
@ -132,12 +143,7 @@ namespace osu.Game.Screens.Ranking
var req = FetchScores(scores => Schedule(() => var req = FetchScores(scores => Schedule(() =>
{ {
foreach (var s in scores) foreach (var s in scores)
{
if (s.OnlineScoreID == Score.OnlineScoreID)
continue;
panels.AddScore(s); panels.AddScore(s);
}
})); }));
if (req != null) if (req != null)

View File

@ -25,7 +25,7 @@ namespace osu.Game.Screens.Ranking
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback) protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
{ {
var req = new GetScoresRequest(Score.Beatmap, Score.Ruleset); var req = new GetScoresRequest(Score.Beatmap, Score.Ruleset);
req.Success += r => scoresCallback?.Invoke(r.Scores.Select(s => s.CreateScoreInfo(rulesets))); req.Success += r => scoresCallback?.Invoke(r.Scores.Where(s => s.OnlineScoreID != Score.OnlineScoreID).Select(s => s.CreateScoreInfo(rulesets)));
return req; return req;
} }
} }