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Merge branch 'master' into comment-deletion
This commit is contained in:
@ -29,16 +29,18 @@ namespace osu.Game.Tests.Visual.Editing
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private TimelineBlueprintContainer blueprintContainer
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=> Editor.ChildrenOfType<TimelineBlueprintContainer>().First();
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private Vector2 getPosition(HitObject hitObject) =>
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blueprintContainer.SelectionBlueprints.First(s => s.Item == hitObject).ScreenSpaceDrawQuad.Centre;
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private Vector2 getMiddlePosition(HitObject hitObject1, HitObject hitObject2) =>
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(getPosition(hitObject1) + getPosition(hitObject2)) / 2;
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private void moveMouseToObject(Func<HitObject> targetFunc)
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{
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AddStep("move mouse to object", () =>
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{
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var pos = blueprintContainer.SelectionBlueprints
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.First(s => s.Item == targetFunc())
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.ChildrenOfType<TimelineHitObjectBlueprint>()
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.First().ScreenSpaceDrawQuad.Centre;
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InputManager.MoveMouseTo(pos);
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var hitObject = targetFunc();
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InputManager.MoveMouseTo(getPosition(hitObject));
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});
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}
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@ -262,6 +264,56 @@ namespace osu.Game.Tests.Visual.Editing
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AddStep("release shift", () => InputManager.ReleaseKey(Key.ShiftLeft));
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}
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[Test]
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public void TestBasicDragSelection()
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{
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var addedObjects = new[]
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{
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new HitCircle { StartTime = 0 },
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new HitCircle { StartTime = 500, Position = new Vector2(100) },
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new HitCircle { StartTime = 1000, Position = new Vector2(200) },
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new HitCircle { StartTime = 1500, Position = new Vector2(300) },
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};
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AddStep("add hitobjects", () => EditorBeatmap.AddRange(addedObjects));
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AddStep("move mouse", () => InputManager.MoveMouseTo(getMiddlePosition(addedObjects[0], addedObjects[1])));
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AddStep("mouse down", () => InputManager.PressButton(MouseButton.Left));
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AddStep("drag to select", () => InputManager.MoveMouseTo(getMiddlePosition(addedObjects[2], addedObjects[3])));
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assertSelectionIs(new[] { addedObjects[1], addedObjects[2] });
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AddStep("drag to deselect", () => InputManager.MoveMouseTo(getMiddlePosition(addedObjects[1], addedObjects[2])));
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assertSelectionIs(new[] { addedObjects[1] });
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AddStep("mouse up", () => InputManager.ReleaseButton(MouseButton.Left));
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assertSelectionIs(new[] { addedObjects[1] });
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}
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[Test]
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public void TestFastDragSelection()
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{
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var addedObjects = new[]
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{
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new HitCircle { StartTime = 0 },
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new HitCircle { StartTime = 500 },
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new HitCircle { StartTime = 20000, Position = new Vector2(100) },
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new HitCircle { StartTime = 31000, Position = new Vector2(200) },
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new HitCircle { StartTime = 60000, Position = new Vector2(300) },
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};
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AddStep("add hitobjects", () => EditorBeatmap.AddRange(addedObjects));
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AddStep("move mouse", () => InputManager.MoveMouseTo(getMiddlePosition(addedObjects[0], addedObjects[1])));
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AddStep("mouse down", () => InputManager.PressButton(MouseButton.Left));
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AddStep("start drag", () => InputManager.MoveMouseTo(getPosition(addedObjects[1])));
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AddStep("jump editor clock", () => EditorClock.Seek(30000));
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AddStep("jump editor clock", () => EditorClock.Seek(60000));
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AddStep("end drag", () => InputManager.ReleaseButton(MouseButton.Left));
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assertSelectionIs(addedObjects.Skip(1));
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AddAssert("all blueprints are present", () => blueprintContainer.SelectionBlueprints.Count == EditorBeatmap.SelectedHitObjects.Count);
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}
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private void assertSelectionIs(IEnumerable<HitObject> hitObjects)
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=> AddAssert("correct hitobjects selected", () => EditorBeatmap.SelectedHitObjects.OrderBy(h => h.StartTime).SequenceEqual(hitObjects));
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}
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@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning);
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addSeekStep(3000);
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AddAssert("all judged", () => Player.DrawableRuleset.Playfield.AllHitObjects.All(h => h.Judged));
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AddUntilStep("key counter counted keys", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses >= 7));
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AddUntilStep("key counter counted keys", () => Player.HUDOverlay.KeyCounter.Children.Select(kc => kc.CountPresses).Sum() == 15);
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AddStep("clear results", () => Player.Results.Clear());
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addSeekStep(0);
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AddAssert("none judged", () => Player.DrawableRuleset.Playfield.AllHitObjects.All(h => !h.Judged));
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@ -16,6 +16,7 @@ using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.HUD.HitErrorMeters;
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using osu.Game.Skinning;
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using osu.Game.Tests.Gameplay;
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@ -148,6 +149,42 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddAssert("key counters still hidden", () => !keyCounterFlow.IsPresent);
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}
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[Test]
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public void TestInputDoesntWorkWhenHUDHidden()
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{
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SongProgressBar getSongProgress() => hudOverlay.ChildrenOfType<SongProgressBar>().Single();
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bool seeked = false;
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createNew();
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AddStep("bind seek", () =>
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{
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seeked = false;
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var progress = getSongProgress();
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progress.ShowHandle = true;
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progress.OnSeek += _ => seeked = true;
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});
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AddStep("set showhud false", () => hudOverlay.ShowHud.Value = false);
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AddUntilStep("hidetarget is hidden", () => !hideTarget.IsPresent);
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AddStep("attempt seek", () =>
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{
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InputManager.MoveMouseTo(getSongProgress());
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("seek not performed", () => !seeked);
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AddStep("set showhud true", () => hudOverlay.ShowHud.Value = true);
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AddStep("attempt seek", () => InputManager.Click(MouseButton.Left));
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AddAssert("seek performed", () => seeked);
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}
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[Test]
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public void TestHiddenHUDDoesntBlockComponentUpdates()
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{
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@ -11,8 +11,10 @@ using osu.Framework.Allocation;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Threading;
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using osu.Framework.Timing;
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using osu.Framework.Utils;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Mods;
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@ -167,14 +169,39 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("add control points", () => addControlPoints(testControlPoints, Time.Current));
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}
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private void addHitObject(double time)
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[Test]
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public void TestVeryFlowScroll()
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{
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const double long_time_range = 100000;
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var manualClock = new ManualClock();
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AddStep("set manual clock", () =>
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{
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manualClock.CurrentTime = 0;
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scrollContainers.ForEach(c => c.Clock = new FramedClock(manualClock));
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setScrollAlgorithm(ScrollVisualisationMethod.Constant);
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scrollContainers.ForEach(c => c.TimeRange = long_time_range);
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});
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AddStep("add hit objects", () =>
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{
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addHitObject(long_time_range);
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addHitObject(long_time_range + 100, 250);
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});
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AddAssert("hit objects are alive", () => playfields.All(p => p.HitObjectContainer.AliveObjects.Count() == 2));
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}
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private void addHitObject(double time, float size = 75)
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{
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playfields.ForEach(p =>
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{
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var hitObject = new TestDrawableHitObject(time);
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setAnchor(hitObject, p);
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var hitObject = new TestHitObject(size) { StartTime = time };
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var drawable = new TestDrawableHitObject(hitObject);
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p.Add(hitObject);
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setAnchor(drawable, p);
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p.Add(drawable);
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});
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}
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@ -248,6 +275,8 @@ namespace osu.Game.Tests.Visual.Gameplay
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}
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};
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}
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protected override ScrollingHitObjectContainer CreateScrollingHitObjectContainer() => new TestScrollingHitObjectContainer();
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}
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private class TestDrawableControlPoint : DrawableHitObject<HitObject>
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@ -281,22 +310,41 @@ namespace osu.Game.Tests.Visual.Gameplay
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}
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}
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private class TestDrawableHitObject : DrawableHitObject<HitObject>
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private class TestHitObject : HitObject
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{
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public TestDrawableHitObject(double time)
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: base(new HitObject { StartTime = time, HitWindows = HitWindows.Empty })
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{
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Origin = Anchor.Custom;
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OriginPosition = new Vector2(75 / 4.0f);
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public readonly float Size;
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AutoSizeAxes = Axes.Both;
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public TestHitObject(float size)
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{
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Size = size;
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}
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}
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private class TestDrawableHitObject : DrawableHitObject<TestHitObject>
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{
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public TestDrawableHitObject(TestHitObject hitObject)
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: base(hitObject)
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{
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Origin = Anchor.Centre;
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Size = new Vector2(hitObject.Size);
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AddInternal(new Box
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{
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Size = new Vector2(75),
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RelativeSizeAxes = Axes.Both,
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Colour = new Color4(RNG.NextSingle(), RNG.NextSingle(), RNG.NextSingle(), 1)
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});
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}
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}
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private class TestScrollingHitObjectContainer : ScrollingHitObjectContainer
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{
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protected override RectangleF GetConservativeBoundingBox(HitObjectLifetimeEntry entry)
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{
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if (entry.HitObject is TestHitObject testObject)
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return new RectangleF().Inflate(testObject.Size / 2);
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return base.GetConservativeBoundingBox(entry);
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}
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}
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}
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}
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@ -66,7 +66,8 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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AddSliderStep("score", 0, 1000000, 500000, v => scoreProcessor.TotalScore.Value = v);
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AddSliderStep("accuracy", 0f, 1f, 0.5f, v => scoreProcessor.Accuracy.Value = v);
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AddSliderStep("combo", 0, 1000, 0, v => scoreProcessor.HighestCombo.Value = v);
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AddSliderStep("combo", 0, 10000, 0, v => scoreProcessor.HighestCombo.Value = v);
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AddStep("toggle expanded", () => leaderboard.Expanded.Value = !leaderboard.Expanded.Value);
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}
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[Test]
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@ -189,6 +189,16 @@ Line after image";
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});
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}
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[Test]
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public void TestFlag()
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{
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AddStep("Add flag", () =>
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{
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markdownContainer.CurrentPath = @"https://dev.ppy.sh";
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markdownContainer.Text = "::{flag=\"AU\"}:: ::{flag=\"ZZ\"}::";
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});
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}
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private class TestMarkdownContainer : WikiMarkdownContainer
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{
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public LinkInline Link;
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