Add OsuClickableContainer with generic sounds

This commit is contained in:
Dean Herbert
2017-06-27 21:05:49 +09:00
parent e6818a45be
commit 480cdba023
18 changed files with 68 additions and 56 deletions

View File

@ -18,7 +18,7 @@ using osu.Framework.Graphics.Shapes;
namespace osu.Game.Graphics.UserInterface
{
public class TwoLayerButton : ClickableContainer
public class TwoLayerButton : OsuClickableContainer
{
private readonly BouncingIcon bouncingIcon;
@ -32,7 +32,6 @@ namespace osu.Game.Graphics.UserInterface
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
public SampleChannel ActivationSound;
private readonly SpriteText text;
public Color4 HoverColour;
@ -210,8 +209,6 @@ namespace osu.Game.Graphics.UserInterface
flash.FadeOut(500, EasingTypes.OutQuint);
flash.Expire();
ActivationSound.Play();
return base.OnClick(state);
}