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Add OsuClickableContainer with generic sounds
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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using OpenTK;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Overlays.Notifications
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{
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@ -131,7 +132,7 @@ namespace osu.Game.Overlays.Notifications
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countText.Text = notifications.Children.Count(c => c.Alpha > 0.99f).ToString();
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}
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private class ClearAllButton : ClickableContainer
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private class ClearAllButton : OsuClickableContainer
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{
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private readonly OsuSpriteText text;
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