diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index ec7e6dc303..02d29de367 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -167,6 +167,7 @@ namespace osu.Game.Rulesets.Objects.Drawables { OnRevertResult?.Invoke(this, Result); + Result.TimeOffset = 0; Result.Type = HitResult.None; State.Value = ArmedState.Idle; }