Remove AvailableMods

This commit is contained in:
DrabWeb
2017-03-02 02:04:26 -04:00
parent 367d6d694c
commit 482be9f451
5 changed files with 0 additions and 80 deletions

View File

@ -8,8 +8,6 @@ using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Beatmaps;
using osu.Game.Overlays.Mods;
using OpenTK.Input;
namespace osu.Game.Modes.Mania
{
@ -19,31 +17,6 @@ namespace osu.Game.Modes.Mania
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new ManiaHitRenderer { Beatmap = beatmap };
public override IEnumerable<Mod> AvailableMods => new Mod[]
{
new ManiaModNoFail(),
new ManiaModEasy(),
new ManiaModHidden(),
new ManiaModHardRock(),
new ManiaModSuddenDeath(),
new ManiaModDoubleTime(),
new ManiaModHalfTime(),
new ManiaModNightcore(),
new ManiaModFlashlight(),
new ManiaModFadeIn(),
new ManiaModRandom(),
new ManiaModKey1(),
new ManiaModKey2(),
new ManiaModKey3(),
new ManiaModKey4(),
new ManiaModKey5(),
new ManiaModKey6(),
new ManiaModKey7(),
new ManiaModKey8(),
new ManiaModKey9(),
new ManiaModKeyCoop(),
};
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)