Remove AvailableMods

This commit is contained in:
DrabWeb
2017-03-02 02:04:26 -04:00
parent 367d6d694c
commit 482be9f451
5 changed files with 0 additions and 80 deletions

View File

@ -3,14 +3,12 @@
using System.Collections.Generic;
using System.Linq;
using OpenTK.Input;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Overlays.Mods;
namespace osu.Game.Modes.Osu
{
@ -36,23 +34,6 @@ namespace osu.Game.Modes.Osu
}
};
public override IEnumerable<Mod> AvailableMods => new Mod[]
{
new OsuModNoFail(),
new OsuModEasy(),
new OsuModHidden(),
new OsuModHardRock(),
new OsuModSuddenDeath(),
new OsuModDoubleTime(),
new OsuModRelax(),
new OsuModHalfTime(),
new OsuModNightcore(),
new OsuModFlashlight(),
new OsuModSpunOut(),
new OsuModAutopilot(),
new OsuModTarget(),
};
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)