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Remove AvailableMods
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@ -3,14 +3,12 @@
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using System.Collections.Generic;
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using System.Linq;
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using OpenTK.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Modes.Objects;
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using osu.Game.Modes.Osu.Objects;
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using osu.Game.Modes.Osu.UI;
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using osu.Game.Modes.UI;
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using osu.Game.Overlays.Mods;
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namespace osu.Game.Modes.Osu
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{
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@ -36,23 +34,6 @@ namespace osu.Game.Modes.Osu
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}
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};
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public override IEnumerable<Mod> AvailableMods => new Mod[]
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{
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new OsuModNoFail(),
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new OsuModEasy(),
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new OsuModHidden(),
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new OsuModHardRock(),
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new OsuModSuddenDeath(),
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new OsuModDoubleTime(),
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new OsuModRelax(),
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new OsuModHalfTime(),
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new OsuModNightcore(),
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new OsuModFlashlight(),
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new OsuModSpunOut(),
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new OsuModAutopilot(),
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new OsuModTarget(),
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};
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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switch (type)
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