Remove AvailableMods

This commit is contained in:
DrabWeb
2017-03-02 02:04:26 -04:00
parent 367d6d694c
commit 482be9f451
5 changed files with 0 additions and 80 deletions

View File

@ -8,8 +8,6 @@ using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.Taiko.UI;
using osu.Game.Modes.UI;
using osu.Game.Beatmaps;
using osu.Game.Overlays.Mods;
using OpenTK.Input;
namespace osu.Game.Modes.Taiko
{
@ -19,20 +17,6 @@ namespace osu.Game.Modes.Taiko
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new TaikoHitRenderer { Beatmap = beatmap };
public override IEnumerable<Mod> AvailableMods => new Mod[]
{
new TaikoModNoFail(),
new TaikoModEasy(),
new TaikoModHidden(),
new TaikoModHardRock(),
new TaikoModSuddenDeath(),
new TaikoModDoubleTime(),
new TaikoModRelax(),
new TaikoModHalfTime(),
new TaikoModNightcore(),
new TaikoModFlashlight(),
};
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)