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Fix BeginPlacement
location.
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@ -18,13 +18,18 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
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InternalChild = outline = new TimeSpanOutline();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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BeginPlacement();
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}
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protected override void Update()
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{
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base.Update();
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outline.UpdateFrom(HitObjectContainer, HitObject);
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BeginPlacement();
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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