mirror of
https://github.com/osukey/osukey.git
synced 2025-05-17 11:37:32 +09:00
Fix typo in FinishCountdown
method
This commit is contained in:
parent
2c4a6c2465
commit
483fb84b56
@ -85,7 +85,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
});
|
});
|
||||||
|
|
||||||
AddAssert("countdown button not visible", () => !this.ChildrenOfType<MultiplayerReadyButton.CountdownButton>().Single().IsPresent);
|
AddAssert("countdown button not visible", () => !this.ChildrenOfType<MultiplayerReadyButton.CountdownButton>().Single().IsPresent);
|
||||||
AddStep("finish countdown", () => MultiplayerClient.FinishCountDown());
|
AddStep("finish countdown", () => MultiplayerClient.FinishCountdown());
|
||||||
AddUntilStep("match started", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.WaitingForLoad);
|
AddUntilStep("match started", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.WaitingForLoad);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -104,7 +104,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
|
|
||||||
ClickButtonWhenEnabled<MultiplayerReadyButton.ReadyButton>();
|
ClickButtonWhenEnabled<MultiplayerReadyButton.ReadyButton>();
|
||||||
|
|
||||||
AddStep("finish countdown", () => MultiplayerClient.FinishCountDown());
|
AddStep("finish countdown", () => MultiplayerClient.FinishCountdown());
|
||||||
AddUntilStep("match not started", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Ready);
|
AddUntilStep("match not started", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Ready);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -158,7 +158,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
AddStep("set spectating", () => MultiplayerClient.ChangeUserState(API.LocalUser.Value.OnlineID, MultiplayerUserState.Spectating));
|
AddStep("set spectating", () => MultiplayerClient.ChangeUserState(API.LocalUser.Value.OnlineID, MultiplayerUserState.Spectating));
|
||||||
AddUntilStep("local user is spectating", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Spectating);
|
AddUntilStep("local user is spectating", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Spectating);
|
||||||
|
|
||||||
AddStep("finish countdown", () => MultiplayerClient.FinishCountDown());
|
AddStep("finish countdown", () => MultiplayerClient.FinishCountdown());
|
||||||
AddUntilStep("match not started", () => MultiplayerClient.Room?.State == MultiplayerRoomState.Open);
|
AddUntilStep("match not started", () => MultiplayerClient.Room?.State == MultiplayerRoomState.Open);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -300,7 +300,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
private CancellationTokenSource? countdownStopSource;
|
private CancellationTokenSource? countdownStopSource;
|
||||||
private Task countdownTask = Task.CompletedTask;
|
private Task countdownTask = Task.CompletedTask;
|
||||||
|
|
||||||
public void FinishCountDown() => countdownFinishSource?.Cancel();
|
public void FinishCountdown() => countdownFinishSource?.Cancel();
|
||||||
|
|
||||||
public override async Task SendMatchRequest(MatchUserRequest request)
|
public override async Task SendMatchRequest(MatchUserRequest request)
|
||||||
{
|
{
|
||||||
|
Loading…
x
Reference in New Issue
Block a user