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Update framework
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@ -86,11 +86,6 @@ namespace osu.Game.Beatmaps.Drawables
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private readonly FillFlowContainer difficultyFlow;
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public string TooltipText
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{
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set { }
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}
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public DifficultyIconTooltip()
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{
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AutoSizeAxes = Axes.Both;
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@ -168,10 +163,6 @@ namespace osu.Game.Beatmaps.Drawables
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return true;
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}
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public void Refresh()
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{
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}
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public void Move(Vector2 pos) => Position = pos;
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protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
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