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Update framework
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@ -56,7 +56,7 @@ namespace osu.Game.Graphics.Sprites
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BlurSigma = new Vector2(4),
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CacheDrawnFrameBuffer = true,
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RelativeSizeAxes = Axes.Both,
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Blending = BlendingMode.Additive,
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Blending = BlendingParameters.Additive,
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Size = new Vector2(3f),
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Children = new[]
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{
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