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Update framework
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@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Blending = BlendingMode.Additive;
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Blending = BlendingParameters.Additive;
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Origin = Anchor.Centre;
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InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
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