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add a user most played beatmaps request/response
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Linq;
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using Newtonsoft.Json;
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using osu.Framework.Extensions;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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namespace osu.Game.Online.API.Requests
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{
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public class GetUserMostPlayedBeatmapsRequest : GetUserBeatmapsRequest<UserMostPlayedBeatmapsResponse>
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{
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public GetUserMostPlayedBeatmapsRequest(long userID, BeatmapSetType type, int offset = 0)
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: base(userID, type, offset)
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{
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if (type != BeatmapSetType.MostPlayed)
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throw new ArgumentException("Please use " + nameof(GetUserBeatmapsRequest) + " instead");
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}
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}
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public class UserMostPlayedBeatmapsResponse
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{
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[JsonProperty("beatmap_id")]
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public int BeatmapID;
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[JsonProperty("count")]
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public int PlayCount;
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[JsonProperty]
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private BeatmapResponse beatmap;
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[JsonProperty]
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private GetBeatmapSetsResponse beatmapSet;
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public BeatmapInfo GetBeatmapInfo(RulesetStore rulesets)
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{
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BeatmapSetInfo setInfo = beatmapSet.ToBeatmapSet(rulesets);
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return new BeatmapInfo
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{
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OnlineBeatmapID = beatmap.Id,
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OnlineBeatmapSetID = setInfo.OnlineBeatmapSetID,
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Ruleset = rulesets.AvailableRulesets.FirstOrDefault(ruleset => ruleset.Name.Equals(beatmap.Mode)),
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StarDifficulty = beatmap.DifficultyRating,
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Version = beatmap.Version,
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Metadata = setInfo.Metadata,
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BeatmapSet = setInfo,
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};
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}
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private class BeatmapResponse
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{
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[JsonProperty]
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public int Id;
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[JsonProperty]
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public string Mode;
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[JsonProperty("difficulty_rating")]
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public double DifficultyRating;
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[JsonProperty]
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public string Version;
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}
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}
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}
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