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Merge pull request #14067 from nekodex/select-sfx-changes
Swap 'select' sample variants and add hover+select sounds to more components
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@ -11,7 +11,6 @@ using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osuTK.Graphics;
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@ -67,7 +66,6 @@ namespace osu.Game.Screens.Edit
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private EditorClock clock { get; set; }
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public RowBackground(object item)
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: base(HoverSampleSet.Soft)
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{
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Item = item;
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@ -14,6 +14,7 @@ using osu.Game.Graphics.Sprites;
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using osuTK;
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using osuTK.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Select.Options
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{
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@ -76,6 +77,7 @@ namespace osu.Game.Screens.Select.Options
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos);
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public BeatmapOptionsButton()
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: base(HoverSampleSet.Submit)
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{
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Width = width;
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RelativeSizeAxes = Axes.Y;
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