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Move a lot of code to framework
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@ -3,12 +3,13 @@
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using System.Collections.Generic;
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using System.ComponentModel;
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using osu.Game.Input;
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using osu.Framework.Input.Bindings;
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using osu.Game.Input.Bindings;
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using OpenTK.Input;
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namespace osu.Game.Rulesets.Catch
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{
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public class CatchInputManager : ActionMappingInputManager<CatchAction>
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public class CatchInputManager : DatabasedKeyBindingInputManager<CatchAction>
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{
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public CatchInputManager(RulesetInfo ruleset) : base(ruleset, concurrencyMode: ConcurrentActionMode.UniqueActions)
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{
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