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Move a lot of code to framework
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@ -8,8 +8,8 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Input.Bindings;
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using osu.Framework.MathUtils;
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using osu.Game.Input;
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using osu.Game.Rulesets.Catch.Judgements;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawable;
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@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Catch.UI
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catcher.Size = new Vector2(DrawSize.Y);
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}
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private class Catcher : Container, IHandleActions<CatchAction>
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private class Catcher : Container, IHandleKeyBindings<CatchAction>
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{
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private Texture texture;
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