Move snap/divisor helper methods to inside ControlPointInfo

This commit is contained in:
Dean Herbert
2021-04-28 16:47:30 +09:00
parent b8b6d0e861
commit 48d6c9ac4b
7 changed files with 49 additions and 71 deletions

View File

@ -301,16 +301,7 @@ namespace osu.Game.Screens.Edit
return list.Count - 1;
}
public int ClosestSnapTime(double time, int beatDivisor, double? referenceTime = null)
{
return PlayableBeatmap.ClosestSnapTime(time, beatDivisor, referenceTime);
}
public int ClosestSnapTime(double time, double? referenceTime = null) => PlayableBeatmap.ClosestSnapTime(time, referenceTime);
public int ClosestBeatDivisor(double time, double? referenceTime = null) => PlayableBeatmap.ClosestBeatDivisor(time, referenceTime);
public double SnapTime(double time, double? referenceTime) => ClosestSnapTime(time, BeatDivisor, referenceTime);
public double SnapTime(double time, double? referenceTime) => ControlPointInfo.ClosestSnapTime(time, BeatDivisor, referenceTime);
public double GetBeatLengthAtTime(double referenceTime) => ControlPointInfo.TimingPointAt(referenceTime).BeatLength / BeatDivisor;