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Merge branch 'master' into mod-wind
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@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModAutoplay : ModAutoplay<CatchHitObject>
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{
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protected override Score CreateReplayScore(Beatmap<CatchHitObject> beatmap) => new Score
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public override Score CreateReplayScore(IBeatmap beatmap) => new Score
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{
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ScoreInfo = new ScoreInfo { User = new User { Username = "osu!salad!" } },
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Replay = new CatchAutoGenerator(beatmap).Generate(),
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@ -6,17 +6,20 @@ using System.Linq;
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using osu.Framework.MathUtils;
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using osu.Game.Beatmaps;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Catch.Beatmaps;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Replays;
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namespace osu.Game.Rulesets.Catch.Replays
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{
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internal class CatchAutoGenerator : AutoGenerator<CatchHitObject>
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internal class CatchAutoGenerator : AutoGenerator
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{
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public const double RELEASE_DELAY = 20;
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public CatchAutoGenerator(Beatmap<CatchHitObject> beatmap)
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public new CatchBeatmap Beatmap => (CatchBeatmap)base.Beatmap;
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public CatchAutoGenerator(IBeatmap beatmap)
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: base(beatmap)
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{
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Replay = new Replay();
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