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Fix incorrect clearing of room
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@ -4,7 +4,6 @@
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Online.Rooms;
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using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
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using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
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namespace osu.Game.Tests.Visual.Multiplayer
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namespace osu.Game.Tests.Visual.Multiplayer
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@ -14,8 +13,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[SetUp]
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[SetUp]
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public new void Setup() => Schedule(() =>
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public new void Setup() => Schedule(() =>
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{
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{
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SelectedRoom.Value = new Room();
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Child = new Container
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Child = new Container
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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