Merge branch 'master' into fix-transform-mutation-mod-selection

This commit is contained in:
Dean Herbert
2021-01-08 11:16:15 +09:00
60 changed files with 779 additions and 684 deletions

View File

@ -34,6 +34,12 @@ namespace osu.Game.Screens
return false;
}
/// <summary>
/// Apply arbitrary changes to this background in a thread safe manner.
/// </summary>
/// <param name="action">The operation to perform.</param>
public void ApplyToBackground(Action<BackgroundScreen> action) => Schedule(() => action.Invoke(this));
protected override void Update()
{
base.Update();

View File

@ -444,11 +444,14 @@ namespace osu.Game.Screens.Edit
{
base.OnEntering(last);
// todo: temporary. we want to be applying dim using the UserDimContainer eventually.
Background.FadeColour(Color4.DarkGray, 500);
ApplyToBackground(b =>
{
// todo: temporary. we want to be applying dim using the UserDimContainer eventually.
b.FadeColour(Color4.DarkGray, 500);
Background.EnableUserDim.Value = false;
Background.BlurAmount.Value = 0;
b.EnableUserDim.Value = false;
b.BlurAmount.Value = 0;
});
resetTrack(true);
}
@ -480,7 +483,7 @@ namespace osu.Game.Screens.Edit
}
}
Background.FadeColour(Color4.White, 500);
ApplyToBackground(b => b.FadeColour(Color4.White, 500));
resetTrack();
return base.OnExiting(next);

View File

@ -129,8 +129,8 @@ namespace osu.Game.Screens.Menu
buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play);
buttonsTopLevel.Add(new Button(@"play", @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P));
buttonsTopLevel.Add(new Button(@"osu!editor", @"button-generic-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
buttonsTopLevel.Add(new Button(@"osu!direct", @"button-direct-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.D));
buttonsTopLevel.Add(new Button(@"edit", @"button-generic-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
buttonsTopLevel.Add(new Button(@"browse", @"button-direct-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.D));
if (host.CanExit)
buttonsTopLevel.Add(new Button(@"exit", string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), () => OnExit?.Invoke(), 0, Key.Q));

View File

@ -201,7 +201,7 @@ namespace osu.Game.Screens.Menu
"New features are coming online every update. Make sure to stay up-to-date!",
"If you find the UI too large or small, try adjusting UI scale in settings!",
"Try adjusting the \"Screen Scaling\" mode to change your gameplay or UI area, even in fullscreen!",
"For now, osu!direct is available to all users on lazer. You can access it anywhere using Ctrl-D!",
"For now, what used to be \"osu!direct\" is available to all users on lazer. You can access it anywhere using Ctrl-D!",
"Seeking in replays is available by dragging on the difficulty bar at the bottom of the screen!",
"Multithreading support means that even with low \"FPS\" your input and judgements will be accurate!",
"Try scrolling down in the mod select panel to find a bunch of new fun mods!",

View File

@ -127,11 +127,11 @@ namespace osu.Game.Screens.Menu
{
case ButtonSystemState.Initial:
case ButtonSystemState.Exit:
Background.FadeColour(Color4.White, 500, Easing.OutSine);
ApplyToBackground(b => b.FadeColour(Color4.White, 500, Easing.OutSine));
break;
default:
Background.FadeColour(OsuColour.Gray(0.8f), 500, Easing.OutSine);
ApplyToBackground(b => b.FadeColour(OsuColour.Gray(0.8f), 500, Easing.OutSine));
break;
}
};
@ -256,7 +256,7 @@ namespace osu.Game.Screens.Menu
{
base.OnResuming(last);
(Background as BackgroundScreenDefault)?.Next();
ApplyToBackground(b => (b as BackgroundScreenDefault)?.Next());
// we may have consumed our preloaded instance, so let's make another.
preloadSongSelect();

View File

@ -2,8 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using System.Linq.Expressions;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
@ -41,38 +39,21 @@ namespace osu.Game.Screens.OnlinePlay.Components
SelectedItem.BindValueChanged(item => updateSelectedItem(item.NewValue), true);
}
private void updateSelectedItem(PlaylistItem item)
{
hasBeatmap = findBeatmap(expr => beatmaps.QueryBeatmap(expr));
}
private void updateSelectedItem(PlaylistItem _) => Scheduler.AddOnce(updateBeatmapState);
private void beatmapUpdated(ValueChangedEvent<WeakReference<BeatmapSetInfo>> _) => Scheduler.AddOnce(updateBeatmapState);
private void beatmapRemoved(ValueChangedEvent<WeakReference<BeatmapSetInfo>> _) => Scheduler.AddOnce(updateBeatmapState);
private void beatmapUpdated(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
{
if (weakSet.NewValue.TryGetTarget(out var set))
{
if (findBeatmap(expr => set.Beatmaps.AsQueryable().FirstOrDefault(expr)))
Schedule(() => hasBeatmap = true);
}
}
private void beatmapRemoved(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
{
if (weakSet.NewValue.TryGetTarget(out var set))
{
if (findBeatmap(expr => set.Beatmaps.AsQueryable().FirstOrDefault(expr)))
Schedule(() => hasBeatmap = false);
}
}
private bool findBeatmap(Func<Expression<Func<BeatmapInfo, bool>>, BeatmapInfo> expression)
private void updateBeatmapState()
{
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
string checksum = SelectedItem.Value?.Beatmap.Value?.MD5Hash;
if (beatmapId == null || checksum == null)
return false;
return;
return expression(b => b.OnlineBeatmapID == beatmapId && b.MD5Hash == checksum) != null;
var databasedBeatmap = beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmapId && b.MD5Hash == checksum);
hasBeatmap = databasedBeatmap?.BeatmapSet?.DeletePending == false;
}
protected override void Update()

View File

@ -65,7 +65,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
Padding = new MarginPadding(10),
Child = roomsContainer = new RoomsContainer { JoinRequested = joinRequested }
},
loadingLayer = new LoadingLayer(roomsContainer),
loadingLayer = new LoadingLayer(true),
}
},
new RoomInspector

View File

@ -71,201 +71,192 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Container dimContent;
InternalChildren = new Drawable[]
{
dimContent = new Container
new Box
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
Colour = Color4Extensions.FromHex(@"28242d"),
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Box
new Dimension(GridSizeMode.Distributed),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex(@"28242d"),
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
new OsuScrollContainer
{
new Dimension(GridSizeMode.Distributed),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable[]
Padding = new MarginPadding
{
new OsuScrollContainer
Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
Vertical = 10
},
RelativeSizeAxes = Axes.Both,
Children = new[]
{
new FillFlowContainer
{
Padding = new MarginPadding
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
Vertical = 10
},
RelativeSizeAxes = Axes.Both,
Children = new[]
{
new FillFlowContainer
new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.WIDTH_PADDING },
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
new Container
new SectionContainer
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.WIDTH_PADDING },
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
Padding = new MarginPadding { Right = FIELD_PADDING / 2 },
Children = new[]
{
new SectionContainer
new Section("Room name")
{
Padding = new MarginPadding { Right = FIELD_PADDING / 2 },
Children = new[]
Child = NameField = new SettingsTextBox
{
new Section("Room name")
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
},
},
new Section("Room visibility")
{
Alpha = disabled_alpha,
Child = AvailabilityPicker = new RoomAvailabilityPicker
{
Enabled = { Value = false }
},
},
new Section("Game type")
{
Alpha = disabled_alpha,
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(7),
Children = new Drawable[]
{
Child = NameField = new SettingsTextBox
TypePicker = new GameTypePicker
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
},
},
new Section("Room visibility")
{
Alpha = disabled_alpha,
Child = AvailabilityPicker = new RoomAvailabilityPicker
{
Enabled = { Value = false }
},
},
new Section("Game type")
{
Alpha = disabled_alpha,
Child = new FillFlowContainer
typeLabel = new OsuSpriteText
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(7),
Children = new Drawable[]
{
TypePicker = new GameTypePicker
{
RelativeSizeAxes = Axes.X,
Enabled = { Value = false }
},
typeLabel = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 14),
Colour = colours.Yellow
},
},
Font = OsuFont.GetFont(size: 14),
Colour = colours.Yellow
},
},
},
},
new SectionContainer
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Padding = new MarginPadding { Left = FIELD_PADDING / 2 },
Children = new[]
{
new Section("Max participants")
{
Alpha = disabled_alpha,
Child = MaxParticipantsField = new SettingsNumberTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
ReadOnly = true,
},
},
new Section("Password (optional)")
{
Alpha = disabled_alpha,
Child = new SettingsPasswordTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
ReadOnly = true,
},
},
}
}
},
},
initialBeatmapControl = new BeatmapSelectionControl
new SectionContainer
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Width = 0.5f
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Padding = new MarginPadding { Left = FIELD_PADDING / 2 },
Children = new[]
{
new Section("Max participants")
{
Alpha = disabled_alpha,
Child = MaxParticipantsField = new SettingsNumberTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
ReadOnly = true,
},
},
new Section("Password (optional)")
{
Alpha = disabled_alpha,
Child = new SettingsPasswordTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
ReadOnly = true,
},
},
}
}
}
},
},
initialBeatmapControl = new BeatmapSelectionControl
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Width = 0.5f
}
},
},
}
}
},
new Drawable[]
},
},
new Drawable[]
{
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Y = 2,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Container
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex(@"28242d").Darken(0.5f).Opacity(1f),
},
new FillFlowContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Y = 2,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 20),
Margin = new MarginPadding { Vertical = 20 },
Padding = new MarginPadding { Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING },
Children = new Drawable[]
{
new Box
ApplyButton = new CreateOrUpdateButton
{
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex(@"28242d").Darken(0.5f).Opacity(1f),
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Size = new Vector2(230, 55),
Enabled = { Value = false },
Action = apply,
},
new FillFlowContainer
ErrorText = new OsuSpriteText
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 20),
Margin = new MarginPadding { Vertical = 20 },
Padding = new MarginPadding { Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING },
Children = new Drawable[]
{
ApplyButton = new CreateOrUpdateButton
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Size = new Vector2(230, 55),
Enabled = { Value = false },
Action = apply,
},
ErrorText = new OsuSpriteText
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Alpha = 0,
Depth = 1,
Colour = colours.RedDark
}
}
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Alpha = 0,
Depth = 1,
Colour = colours.RedDark
}
}
}
}
}
},
}
}
},
loadingLayer = new LoadingLayer(dimContent)
loadingLayer = new LoadingLayer(true)
};
TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue?.Name ?? string.Empty, true);

View File

@ -47,7 +47,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
[BackgroundDependencyLoader]
private void load()
{
AddInternal(loadingLayer = new LoadingLayer(Carousel));
AddInternal(loadingLayer = new LoadingLayer(true));
initialBeatmap = Beatmap.Value;
initialRuleset = Ruleset.Value;
initialMods = Mods.Value.ToList();

View File

@ -62,7 +62,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
// todo: this should be implemented via a custom HUD implementation, and correctly masked to the main content area.
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(ScoreProcessor, userIds), HUDOverlay.Add);
HUDOverlay.Add(loadingDisplay = new LoadingLayer(DrawableRuleset) { Depth = float.MaxValue });
HUDOverlay.Add(loadingDisplay = new LoadingLayer(true) { Depth = float.MaxValue });
if (Token == null)
return; // Todo: Somehow handle token retrieval failure.

View File

@ -64,243 +64,234 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Container dimContent;
InternalChildren = new Drawable[]
{
dimContent = new Container
new Box
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
Colour = Color4Extensions.FromHex(@"28242d"),
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Box
new Dimension(GridSizeMode.Distributed),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex(@"28242d"),
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
new OsuScrollContainer
{
new Dimension(GridSizeMode.Distributed),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable[]
Padding = new MarginPadding
{
new OsuScrollContainer
{
Padding = new MarginPadding
{
Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
Vertical = 10
},
RelativeSizeAxes = Axes.Both,
Children = new[]
{
new Container
{
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.WIDTH_PADDING },
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new SectionContainer
{
Padding = new MarginPadding { Right = FIELD_PADDING / 2 },
Children = new[]
{
new Section("Room name")
{
Child = NameField = new SettingsTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
LengthLimit = 100
},
},
new Section("Duration")
{
Child = DurationField = new DurationDropdown
{
RelativeSizeAxes = Axes.X,
Items = new[]
{
TimeSpan.FromMinutes(30),
TimeSpan.FromHours(1),
TimeSpan.FromHours(2),
TimeSpan.FromHours(4),
TimeSpan.FromHours(8),
TimeSpan.FromHours(12),
//TimeSpan.FromHours(16),
TimeSpan.FromHours(24),
TimeSpan.FromDays(3),
TimeSpan.FromDays(7)
}
}
},
new Section("Room visibility")
{
Alpha = disabled_alpha,
Child = AvailabilityPicker = new RoomAvailabilityPicker
{
Enabled = { Value = false }
},
},
new Section("Game type")
{
Alpha = disabled_alpha,
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(7),
Children = new Drawable[]
{
TypePicker = new GameTypePicker
{
RelativeSizeAxes = Axes.X,
Enabled = { Value = false }
},
typeLabel = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 14),
Colour = colours.Yellow
},
},
},
},
new Section("Max participants")
{
Alpha = disabled_alpha,
Child = MaxParticipantsField = new SettingsNumberTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
ReadOnly = true,
},
},
new Section("Password (optional)")
{
Alpha = disabled_alpha,
Child = new SettingsPasswordTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
ReadOnly = true,
},
},
},
},
new SectionContainer
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Padding = new MarginPadding { Left = FIELD_PADDING / 2 },
Children = new[]
{
new Section("Playlist")
{
Child = new GridContainer
{
RelativeSizeAxes = Axes.X,
Height = 300,
Content = new[]
{
new Drawable[]
{
playlist = new DrawableRoomPlaylist(true, true) { RelativeSizeAxes = Axes.Both }
},
new Drawable[]
{
playlistLength = new OsuSpriteText
{
Margin = new MarginPadding { Vertical = 5 },
Colour = colours.Yellow,
Font = OsuFont.GetFont(size: 12),
}
},
new Drawable[]
{
new PurpleTriangleButton
{
RelativeSizeAxes = Axes.X,
Height = 40,
Text = "Edit playlist",
Action = () => EditPlaylist?.Invoke()
}
}
},
RowDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
}
}
},
},
},
},
}
},
},
Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
Vertical = 10
},
new Drawable[]
RelativeSizeAxes = Axes.Both,
Children = new[]
{
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Y = 2,
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.WIDTH_PADDING },
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Box
new SectionContainer
{
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex(@"28242d").Darken(0.5f).Opacity(1f),
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 20),
Margin = new MarginPadding { Vertical = 20 },
Padding = new MarginPadding { Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING },
Children = new Drawable[]
Padding = new MarginPadding { Right = FIELD_PADDING / 2 },
Children = new[]
{
ApplyButton = new CreateRoomButton
new Section("Room name")
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Size = new Vector2(230, 55),
Enabled = { Value = false },
Action = apply,
Child = NameField = new SettingsTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
LengthLimit = 100
},
},
ErrorText = new OsuSpriteText
new Section("Duration")
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Alpha = 0,
Depth = 1,
Colour = colours.RedDark
}
}
Child = DurationField = new DurationDropdown
{
RelativeSizeAxes = Axes.X,
Items = new[]
{
TimeSpan.FromMinutes(30),
TimeSpan.FromHours(1),
TimeSpan.FromHours(2),
TimeSpan.FromHours(4),
TimeSpan.FromHours(8),
TimeSpan.FromHours(12),
//TimeSpan.FromHours(16),
TimeSpan.FromHours(24),
TimeSpan.FromDays(3),
TimeSpan.FromDays(7)
}
}
},
new Section("Room visibility")
{
Alpha = disabled_alpha,
Child = AvailabilityPicker = new RoomAvailabilityPicker
{
Enabled = { Value = false }
},
},
new Section("Game type")
{
Alpha = disabled_alpha,
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(7),
Children = new Drawable[]
{
TypePicker = new GameTypePicker
{
RelativeSizeAxes = Axes.X,
Enabled = { Value = false }
},
typeLabel = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 14),
Colour = colours.Yellow
},
},
},
},
new Section("Max participants")
{
Alpha = disabled_alpha,
Child = MaxParticipantsField = new SettingsNumberTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
ReadOnly = true,
},
},
new Section("Password (optional)")
{
Alpha = disabled_alpha,
Child = new SettingsPasswordTextBox
{
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this,
ReadOnly = true,
},
},
},
},
new SectionContainer
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Padding = new MarginPadding { Left = FIELD_PADDING / 2 },
Children = new[]
{
new Section("Playlist")
{
Child = new GridContainer
{
RelativeSizeAxes = Axes.X,
Height = 300,
Content = new[]
{
new Drawable[]
{
playlist = new DrawableRoomPlaylist(true, true) { RelativeSizeAxes = Axes.Both }
},
new Drawable[]
{
playlistLength = new OsuSpriteText
{
Margin = new MarginPadding { Vertical = 5 },
Colour = colours.Yellow,
Font = OsuFont.GetFont(size: 12),
}
},
new Drawable[]
{
new PurpleTriangleButton
{
RelativeSizeAxes = Axes.X,
Height = 40,
Text = "Edit playlist",
Action = () => EditPlaylist?.Invoke()
}
}
},
RowDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
}
}
},
},
},
},
}
},
},
},
new Drawable[]
{
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Y = 2,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex(@"28242d").Darken(0.5f).Opacity(1f),
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 20),
Margin = new MarginPadding { Vertical = 20 },
Padding = new MarginPadding { Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING },
Children = new Drawable[]
{
ApplyButton = new CreateRoomButton
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Size = new Vector2(230, 55),
Enabled = { Value = false },
Action = apply,
},
ErrorText = new OsuSpriteText
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Alpha = 0,
Depth = 1,
Colour = colours.RedDark
}
}
}
}
}
},
}
}
},
loadingLayer = new LoadingLayer(dimContent)
loadingLayer = new LoadingLayer(true)
};
TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue?.Name ?? string.Empty, true);

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
@ -114,11 +115,17 @@ namespace osu.Game.Screens
Mods = screenDependencies.Mods;
}
protected BackgroundScreen Background => backgroundStack?.CurrentScreen as BackgroundScreen;
/// <summary>
/// The background created and owned by this screen. May be null if the background didn't change.
/// </summary>
[CanBeNull]
private BackgroundScreen ownedBackground;
private BackgroundScreen localBackground;
[CanBeNull]
private BackgroundScreen background;
[Resolved(canBeNull: true)]
[CanBeNull]
private BackgroundScreenStack backgroundStack { get; set; }
[Resolved(canBeNull: true)]
@ -140,6 +147,21 @@ namespace osu.Game.Screens
Activity.Value ??= InitialActivity;
}
/// <summary>
/// Apply arbitrary changes to the current background screen in a thread safe manner.
/// </summary>
/// <param name="action">The operation to perform.</param>
public void ApplyToBackground(Action<BackgroundScreen> action)
{
if (backgroundStack == null)
throw new InvalidOperationException("Attempted to apply to background without a background stack being available.");
if (background == null)
throw new InvalidOperationException("Attempted to apply to background before screen is pushed.");
background.ApplyToBackground(action);
}
public override void OnResuming(IScreen last)
{
if (PlayResumeSound)
@ -160,7 +182,16 @@ namespace osu.Game.Screens
{
applyArrivingDefaults(false);
backgroundStack?.Push(localBackground = CreateBackground());
backgroundStack?.Push(ownedBackground = CreateBackground());
background = backgroundStack?.CurrentScreen as BackgroundScreen;
if (background != ownedBackground)
{
// background may have not been replaced, at which point we don't want to track the background lifetime.
ownedBackground?.Dispose();
ownedBackground = null;
}
base.OnEntering(last);
}
@ -173,7 +204,7 @@ namespace osu.Game.Screens
if (base.OnExiting(next))
return true;
if (localBackground != null && backgroundStack?.CurrentScreen == localBackground)
if (ownedBackground != null && backgroundStack?.CurrentScreen == ownedBackground)
backgroundStack?.Exit();
return false;

View File

@ -53,7 +53,6 @@ namespace osu.Game.Screens.Play
private readonly Bindable<IReadOnlyList<Mod>> mods;
private readonly Drawable facade;
private LoadingSpinner loading;
private Sprite backgroundSprite;
public IBindable<IReadOnlyList<Mod>> Mods => mods;
@ -123,7 +122,7 @@ namespace osu.Game.Screens.Play
Masking = true,
Children = new Drawable[]
{
backgroundSprite = new Sprite
new Sprite
{
RelativeSizeAxes = Axes.Both,
Texture = beatmap?.Background,
@ -131,7 +130,7 @@ namespace osu.Game.Screens.Play
Anchor = Anchor.Centre,
FillMode = FillMode.Fill,
},
loading = new LoadingLayer(backgroundSprite)
loading = new LoadingLayer(true)
}
},
new OsuSpriteText

View File

@ -24,7 +24,19 @@ namespace osu.Game.Screens.Play
Alpha = 0f;
}
public BackgroundScreenBeatmap DimmableBackground { get; set; }
private BackgroundScreenBeatmap dimmableBackground;
public BackgroundScreenBeatmap DimmableBackground
{
get => dimmableBackground;
set
{
dimmableBackground = value;
if (IsLoaded)
updateBackgroundFade();
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, IBindable<WorkingBeatmap> beatmap)
@ -75,11 +87,16 @@ namespace osu.Game.Screens.Play
protected override void PopIn()
{
DimmableBackground?.FadeColour(OsuColour.Gray(0.5f), FADE_DURATION, Easing.OutQuint);
updateBackgroundFade();
this.FadeIn(FADE_DURATION, Easing.OutQuint);
}
private void updateBackgroundFade()
{
DimmableBackground?.FadeColour(OsuColour.Gray(0.5f), FADE_DURATION, Easing.OutQuint);
}
protected override void PopOut() => this.FadeOut(FADE_DURATION);
}
}

View File

@ -721,15 +721,20 @@ namespace osu.Game.Screens.Play
.Delay(250)
.FadeIn(250);
Background.EnableUserDim.Value = true;
Background.BlurAmount.Value = 0;
ApplyToBackground(b =>
{
b.EnableUserDim.Value = true;
b.BlurAmount.Value = 0;
// bind component bindables.
b.IsBreakTime.BindTo(breakTracker.IsBreakTime);
b.StoryboardReplacesBackground.BindTo(storyboardReplacesBackground);
});
// bind component bindables.
Background.IsBreakTime.BindTo(breakTracker.IsBreakTime);
HUDOverlay.IsBreakTime.BindTo(breakTracker.IsBreakTime);
DimmableStoryboard.IsBreakTime.BindTo(breakTracker.IsBreakTime);
Background.StoryboardReplacesBackground.BindTo(storyboardReplacesBackground);
DimmableStoryboard.StoryboardReplacesBackground.BindTo(storyboardReplacesBackground);
storyboardReplacesBackground.Value = Beatmap.Value.Storyboard.ReplacesBackground && Beatmap.Value.Storyboard.HasDrawable;
@ -875,7 +880,7 @@ namespace osu.Game.Screens.Play
float fadeOutDuration = instant ? 0 : 250;
this.FadeOut(fadeOutDuration);
Background.EnableUserDim.Value = false;
ApplyToBackground(b => b.EnableUserDim.Value = false);
storyboardReplacesBackground.Value = false;
}

View File

@ -67,7 +67,7 @@ namespace osu.Game.Screens.Play
backgroundBrightnessReduction = value;
Background.FadeColour(OsuColour.Gray(backgroundBrightnessReduction ? 0.8f : 1), 200);
ApplyToBackground(b => b.FadeColour(OsuColour.Gray(backgroundBrightnessReduction ? 0.8f : 1), 200));
}
}
@ -176,12 +176,17 @@ namespace osu.Game.Screens.Play
{
base.OnEntering(last);
if (epilepsyWarning != null)
epilepsyWarning.DimmableBackground = Background;
ApplyToBackground(b =>
{
if (epilepsyWarning != null)
epilepsyWarning.DimmableBackground = b;
b?.FadeColour(Color4.White, 800, Easing.OutQuint);
});
Beatmap.Value.Track.AddAdjustment(AdjustableProperty.Volume, volumeAdjustment);
content.ScaleTo(0.7f);
Background?.FadeColour(Color4.White, 800, Easing.OutQuint);
contentIn();
@ -225,7 +230,8 @@ namespace osu.Game.Screens.Play
content.ScaleTo(0.7f, 150, Easing.InQuint);
this.FadeOut(150);
Background.EnableUserDim.Value = false;
ApplyToBackground(b => b.EnableUserDim.Value = false);
BackgroundBrightnessReduction = false;
Beatmap.Value.Track.RemoveAdjustment(AdjustableProperty.Volume, volumeAdjustment);
@ -270,16 +276,22 @@ namespace osu.Game.Screens.Play
if (inputManager.HoveredDrawables.Contains(VisualSettings))
{
// Preview user-defined background dim and blur when hovered on the visual settings panel.
Background.EnableUserDim.Value = true;
Background.BlurAmount.Value = 0;
ApplyToBackground(b =>
{
b.EnableUserDim.Value = true;
b.BlurAmount.Value = 0;
});
BackgroundBrightnessReduction = false;
}
else
{
// Returns background dim and blur to the values specified by PlayerLoader.
Background.EnableUserDim.Value = false;
Background.BlurAmount.Value = BACKGROUND_BLUR;
ApplyToBackground(b =>
{
// Returns background dim and blur to the values specified by PlayerLoader.
b.EnableUserDim.Value = false;
b.BlurAmount.Value = BACKGROUND_BLUR;
});
BackgroundBrightnessReduction = true;
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Screens.Backgrounds;
namespace osu.Game.Screens.Play
@ -9,6 +10,6 @@ namespace osu.Game.Screens.Play
{
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value);
public new BackgroundScreenBeatmap Background => (BackgroundScreenBeatmap)base.Background;
public void ApplyToBackground(Action<BackgroundScreenBeatmap> action) => base.ApplyToBackground(b => action.Invoke((BackgroundScreenBeatmap)b));
}
}

View File

@ -18,14 +18,13 @@ using osu.Game.Input.Bindings;
using osu.Game.Online.API;
using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking.Statistics;
using osuTK;
namespace osu.Game.Screens.Ranking
{
public abstract class ResultsScreen : OsuScreen, IKeyBindingHandler<GlobalAction>
public abstract class ResultsScreen : ScreenWithBeatmapBackground, IKeyBindingHandler<GlobalAction>
{
protected const float BACKGROUND_BLUR = 20;
private static readonly float screen_height = 768 - TwoLayerButton.SIZE_EXTENDED.Y;
@ -35,8 +34,6 @@ namespace osu.Game.Screens.Ranking
// Temporary for now to stop dual transitions. Should respect the current toolbar mode, but there's no way to do so currently.
public override bool HideOverlaysOnEnter => true;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value);
public readonly Bindable<ScoreInfo> SelectedScore = new Bindable<ScoreInfo>();
public readonly ScoreInfo Score;
@ -237,15 +234,18 @@ namespace osu.Game.Screens.Ranking
{
base.OnEntering(last);
((BackgroundScreenBeatmap)Background).BlurAmount.Value = BACKGROUND_BLUR;
ApplyToBackground(b =>
{
b.BlurAmount.Value = BACKGROUND_BLUR;
b.FadeTo(0.5f, 250);
});
Background.FadeTo(0.5f, 250);
bottomPanel.FadeTo(1, 250);
}
public override bool OnExiting(IScreen next)
{
Background.FadeTo(1, 250);
ApplyToBackground(b => b.FadeTo(1, 250));
return base.OnExiting(next);
}
@ -295,7 +295,7 @@ namespace osu.Game.Screens.Ranking
ScorePanelList.HandleInput = false;
// Dim background.
Background.FadeTo(0.1f, 150);
ApplyToBackground(b => b.FadeTo(0.1f, 150));
detachedPanel = expandedPanel;
}
@ -319,7 +319,7 @@ namespace osu.Game.Screens.Ranking
ScorePanelList.HandleInput = true;
// Un-dim background.
Background.FadeTo(0.5f, 150);
ApplyToBackground(b => b.FadeTo(0.5f, 150));
detachedPanel = null;
}

View File

@ -13,6 +13,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Layout;
using osu.Framework.Threading;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
@ -124,6 +125,8 @@ namespace osu.Game.Screens.Select
{
BeatmapSetsChanged?.Invoke();
BeatmapSetsLoaded = true;
itemsCache.Invalidate();
});
}
@ -567,6 +570,15 @@ namespace osu.Game.Screens.Select
#endregion
protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
{
// handles the vertical size of the carousel changing (ie. on window resize when aspect ratio has changed).
if ((invalidation & Invalidation.Layout) > 0)
itemsCache.Invalidate();
return base.OnInvalidate(invalidation, source);
}
protected override void Update()
{
base.Update();
@ -777,13 +789,19 @@ namespace osu.Game.Screens.Select
Scroll.ScrollContent.Height = currentY;
if (BeatmapSetsLoaded && (selectedBeatmapSet == null || selectedBeatmap == null || selectedBeatmapSet.State.Value != CarouselItemState.Selected))
{
selectedBeatmapSet = null;
SelectionChanged?.Invoke(null);
}
itemsCache.Validate();
// update and let external consumers know about selection loss.
if (BeatmapSetsLoaded)
{
bool selectionLost = selectedBeatmapSet != null && selectedBeatmapSet.State.Value != CarouselItemState.Selected;
if (selectionLost)
{
selectedBeatmapSet = null;
SelectionChanged?.Invoke(null);
}
}
}
private bool firstScroll = true;
@ -806,14 +824,13 @@ namespace osu.Game.Screens.Select
break;
case PendingScrollOperation.Immediate:
// in order to simplify animation logic, rather than using the animated version of ScrollTo,
// we take the difference in scroll height and apply to all visible panels.
// this avoids edge cases like when the visible panels is reduced suddenly, causing ScrollContainer
// to enter clamp-special-case mode where it animates completely differently to normal.
float scrollChange = scrollTarget.Value - Scroll.Current;
Scroll.ScrollTo(scrollTarget.Value, false);
foreach (var i in Scroll.Children)
i.Y += scrollChange;
break;
@ -919,7 +936,6 @@ namespace osu.Game.Screens.Select
Masking = false;
}
// ReSharper disable once OptionalParameterHierarchyMismatch 2020.3 EAP4 bug. (https://youtrack.jetbrains.com/issue/RSRP-481535?p=RIDER-51910)
protected override void OnUserScroll(float value, bool animated = true, double? distanceDecay = default)
{
UserScrolling = true;

View File

@ -63,8 +63,6 @@ namespace osu.Game.Screens.Select
public BeatmapDetails()
{
Container content;
Children = new Drawable[]
{
new Box
@ -72,7 +70,7 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(0.5f),
},
content = new Container
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = spacing },
@ -159,7 +157,7 @@ namespace osu.Game.Screens.Select
},
},
},
loading = new LoadingLayer(content),
loading = new LoadingLayer(true),
};
}

View File

@ -5,6 +5,8 @@ using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -36,10 +38,14 @@ namespace osu.Game.Screens.Select.Carousel
public IEnumerable<DrawableCarouselItem> DrawableBeatmaps => beatmapContainer?.Children ?? Enumerable.Empty<DrawableCarouselItem>();
[CanBeNull]
private Container<DrawableCarouselItem> beatmapContainer;
private BeatmapSetInfo beatmapSet;
[CanBeNull]
private Task beatmapsLoadTask;
[Resolved]
private BeatmapManager manager { get; set; }
@ -85,7 +91,9 @@ namespace osu.Game.Screens.Select.Carousel
base.UpdateItem();
Content.Clear();
beatmapContainer = null;
beatmapsLoadTask = null;
if (Item == null)
return;
@ -122,11 +130,7 @@ namespace osu.Game.Screens.Select.Carousel
MovementContainer.MoveToX(0, 500, Easing.OutExpo);
if (beatmapContainer != null)
{
foreach (var beatmap in beatmapContainer)
beatmap.MoveToY(0, 800, Easing.OutQuint);
}
updateBeatmapYPositions();
}
protected override void Selected()
@ -163,7 +167,7 @@ namespace osu.Game.Screens.Select.Carousel
ChildrenEnumerable = visibleBeatmaps.Select(c => c.CreateDrawableRepresentation())
};
LoadComponentAsync(beatmapContainer, loaded =>
beatmapsLoadTask = LoadComponentAsync(beatmapContainer, loaded =>
{
// make sure the pooled target hasn't changed.
if (beatmapContainer != loaded)
@ -173,16 +177,29 @@ namespace osu.Game.Screens.Select.Carousel
updateBeatmapYPositions();
});
}
}
void updateBeatmapYPositions()
private void updateBeatmapYPositions()
{
if (beatmapContainer == null)
return;
if (beatmapsLoadTask == null || !beatmapsLoadTask.IsCompleted)
return;
float yPos = DrawableCarouselBeatmap.CAROUSEL_BEATMAP_SPACING;
bool isSelected = Item.State.Value == CarouselItemState.Selected;
foreach (var panel in beatmapContainer.Children)
{
float yPos = DrawableCarouselBeatmap.CAROUSEL_BEATMAP_SPACING;
foreach (var panel in beatmapContainer.Children)
if (isSelected)
{
panel.MoveToY(yPos, 800, Easing.OutQuint);
yPos += panel.Item.TotalHeight;
}
else
panel.MoveToY(0, 800, Easing.OutQuint);
}
}

View File

@ -19,7 +19,6 @@ using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Select.Options;
@ -38,10 +37,11 @@ using osu.Game.Collections;
using osu.Game.Graphics.UserInterface;
using osu.Game.Scoring;
using System.Diagnostics;
using osu.Game.Screens.Play;
namespace osu.Game.Screens.Select
{
public abstract class SongSelect : OsuScreen, IKeyBindingHandler<GlobalAction>
public abstract class SongSelect : ScreenWithBeatmapBackground, IKeyBindingHandler<GlobalAction>
{
public static readonly float WEDGE_HEIGHT = 245;
@ -76,8 +76,6 @@ namespace osu.Game.Screens.Select
[Resolved]
private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; }
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value);
protected BeatmapCarousel Carousel { get; private set; }
private BeatmapInfoWedge beatmapInfoWedge;
@ -428,16 +426,21 @@ namespace osu.Game.Screens.Select
private void updateSelectedBeatmap(BeatmapInfo beatmap)
{
if (beatmap == null && beatmapNoDebounce == null)
return;
if (beatmap?.Equals(beatmapNoDebounce) == true)
return;
beatmapNoDebounce = beatmap;
performUpdateSelected();
}
private void updateSelectedRuleset(RulesetInfo ruleset)
{
if (ruleset == null && rulesetNoDebounce == null)
return;
if (ruleset?.Equals(rulesetNoDebounce) == true)
return;
@ -684,12 +687,12 @@ namespace osu.Game.Screens.Select
/// <param name="beatmap">The working beatmap.</param>
private void updateComponentFromBeatmap(WorkingBeatmap beatmap)
{
if (Background is BackgroundScreenBeatmap backgroundModeBeatmap)
ApplyToBackground(backgroundModeBeatmap =>
{
backgroundModeBeatmap.Beatmap = beatmap;
backgroundModeBeatmap.BlurAmount.Value = BACKGROUND_BLUR;
backgroundModeBeatmap.FadeColour(Color4.White, 250);
}
});
beatmapInfoWedge.Beatmap = beatmap;