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Move implementation to HUD
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@ -23,7 +23,7 @@ namespace osu.Game.Screens.Play.HUD
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/// <summary>
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/// Bind the tracked fields of <see cref="HealthProcessor"/> to this health display.
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/// </summary>
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public void BindHealthProcessor(HealthProcessor processor)
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public virtual void BindHealthProcessor(HealthProcessor processor)
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{
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Current.BindTo(processor.Health);
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}
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