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Merge remote-tracking branch 'upstream/master' into load-optimization
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@ -16,9 +16,7 @@ using osu.Game.Graphics.Sprites;
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using OpenTK.Graphics;
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using osu.Framework.Input;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Framework.Logging;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Online.API.Requests;
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using osu.Framework.Configuration;
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using osu.Framework.Audio.Track;
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@ -35,10 +33,8 @@ namespace osu.Game.Overlays.Direct
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private Container content;
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private APIAccess api;
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private ProgressBar progressBar;
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private BeatmapManager beatmaps;
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private NotificationOverlay notifications;
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private BeatmapSetOverlay beatmapSetOverlay;
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public Track Preview => PlayButton.Preview;
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@ -71,11 +67,9 @@ namespace osu.Game.Overlays.Direct
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(APIAccess api, BeatmapManager beatmaps, OsuColour colours, NotificationOverlay notifications, BeatmapSetOverlay beatmapSetOverlay)
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private void load(BeatmapManager beatmaps, OsuColour colours, BeatmapSetOverlay beatmapSetOverlay)
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{
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this.api = api;
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this.beatmaps = beatmaps;
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this.notifications = notifications;
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this.beatmapSetOverlay = beatmapSetOverlay;
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AddInternal(content = new Container
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@ -109,6 +103,14 @@ namespace osu.Game.Overlays.Direct
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if (downloadRequest != null)
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attachDownload(downloadRequest);
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beatmaps.BeatmapDownloadBegan += attachDownload;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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beatmaps.BeatmapDownloadBegan -= attachDownload;
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}
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protected override void Update()
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@ -151,16 +153,6 @@ namespace osu.Game.Overlays.Direct
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protected void StartDownload()
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{
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if (!api.LocalUser.Value.IsSupporter)
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{
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notifications.Post(new SimpleNotification
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{
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Icon = FontAwesome.fa_superpowers,
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Text = "You gotta be a supporter to download for now 'yo"
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});
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return;
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}
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if (beatmaps.GetExistingDownload(SetInfo) != null)
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{
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// we already have an active download running.
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@ -172,13 +164,14 @@ namespace osu.Game.Overlays.Direct
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return;
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}
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var request = beatmaps.Download(SetInfo);
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attachDownload(request);
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beatmaps.Download(SetInfo);
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}
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private void attachDownload(DownloadBeatmapSetRequest request)
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{
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if (request.BeatmapSet.OnlineBeatmapSetID != SetInfo.OnlineBeatmapSetID)
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return;
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progressBar.FadeIn(400, Easing.OutQuint);
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progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);
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