Merge remote-tracking branch 'upstream/master' into load-optimization

This commit is contained in:
Dean Herbert
2017-11-23 18:44:17 +09:00
19 changed files with 364 additions and 120 deletions

View File

@ -16,9 +16,7 @@ using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;
using osu.Framework.Input;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Framework.Logging;
using osu.Game.Overlays.Notifications;
using osu.Game.Online.API.Requests;
using osu.Framework.Configuration;
using osu.Framework.Audio.Track;
@ -35,10 +33,8 @@ namespace osu.Game.Overlays.Direct
private Container content;
private APIAccess api;
private ProgressBar progressBar;
private BeatmapManager beatmaps;
private NotificationOverlay notifications;
private BeatmapSetOverlay beatmapSetOverlay;
public Track Preview => PlayButton.Preview;
@ -71,11 +67,9 @@ namespace osu.Game.Overlays.Direct
[BackgroundDependencyLoader(permitNulls: true)]
private void load(APIAccess api, BeatmapManager beatmaps, OsuColour colours, NotificationOverlay notifications, BeatmapSetOverlay beatmapSetOverlay)
private void load(BeatmapManager beatmaps, OsuColour colours, BeatmapSetOverlay beatmapSetOverlay)
{
this.api = api;
this.beatmaps = beatmaps;
this.notifications = notifications;
this.beatmapSetOverlay = beatmapSetOverlay;
AddInternal(content = new Container
@ -109,6 +103,14 @@ namespace osu.Game.Overlays.Direct
if (downloadRequest != null)
attachDownload(downloadRequest);
beatmaps.BeatmapDownloadBegan += attachDownload;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
beatmaps.BeatmapDownloadBegan -= attachDownload;
}
protected override void Update()
@ -151,16 +153,6 @@ namespace osu.Game.Overlays.Direct
protected void StartDownload()
{
if (!api.LocalUser.Value.IsSupporter)
{
notifications.Post(new SimpleNotification
{
Icon = FontAwesome.fa_superpowers,
Text = "You gotta be a supporter to download for now 'yo"
});
return;
}
if (beatmaps.GetExistingDownload(SetInfo) != null)
{
// we already have an active download running.
@ -172,13 +164,14 @@ namespace osu.Game.Overlays.Direct
return;
}
var request = beatmaps.Download(SetInfo);
attachDownload(request);
beatmaps.Download(SetInfo);
}
private void attachDownload(DownloadBeatmapSetRequest request)
{
if (request.BeatmapSet.OnlineBeatmapSetID != SetInfo.OnlineBeatmapSetID)
return;
progressBar.FadeIn(400, Easing.OutQuint);
progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);