Fix multiple order-of-execution issues with osu! logo

Also sets better defaults.
This commit is contained in:
Dean Herbert
2017-11-13 18:43:05 +09:00
parent 615984ca9c
commit 49a5af60e2
7 changed files with 36 additions and 22 deletions

View File

@ -315,9 +315,7 @@ namespace osu.Game.Screens.Select
{
base.LogoArriving(logo, resuming);
logo.ClearTransforms();
logo.RelativePositionAxes = Axes.Both;
Vector2 position = new Vector2(0.95f, 0.96f);
if (logo.Alpha > 0.8f)