Merge remote-tracking branch 'upstream/master' into miterosan-Private_Messages

This commit is contained in:
Dean Herbert
2018-05-31 14:50:20 +09:00
230 changed files with 5081 additions and 1899 deletions

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@ -0,0 +1,52 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Graphics.Containers
{
public abstract class HoldToConfirmContainer : Container
{
public Action Action;
private const int activate_delay = 400;
private const int fadeout_delay = 200;
private bool fired;
private bool confirming;
/// <summary>
/// Whether the overlay should be allowed to return from a fired state.
/// </summary>
protected virtual bool AllowMultipleFires => false;
public Bindable<double> Progress = new BindableDouble();
protected void BeginConfirm()
{
if (confirming || !AllowMultipleFires && fired) return;
confirming = true;
this.TransformBindableTo(Progress, 1, activate_delay * (1 - Progress.Value), Easing.Out).OnComplete(_ => Confirm());
}
protected virtual void Confirm()
{
Action?.Invoke();
fired = true;
}
protected void AbortConfirm()
{
if (!AllowMultipleFires && fired) return;
confirming = false;
this.TransformBindableTo(Progress, 0, fadeout_delay, Easing.Out);
}
}
}

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@ -7,6 +7,7 @@ using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using OpenTK;
using osu.Framework.Configuration;
namespace osu.Game.Graphics.Containers
{
@ -15,9 +16,14 @@ namespace osu.Game.Graphics.Containers
private SampleChannel samplePopIn;
private SampleChannel samplePopOut;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
private readonly BindableBool allowOpeningOverlays = new BindableBool(true);
[BackgroundDependencyLoader(true)]
private void load(OsuGame osuGame, AudioManager audio)
{
if (osuGame != null)
allowOpeningOverlays.BindTo(osuGame.AllowOpeningOverlays);
samplePopIn = audio.Sample.Get(@"UI/overlay-pop-in");
samplePopOut = audio.Sample.Get(@"UI/overlay-pop-out");
@ -44,30 +50,22 @@ namespace osu.Game.Graphics.Containers
return base.OnClick(state);
}
protected override bool OnDragStart(InputState state)
{
if (!base.ReceiveMouseInputAt(state.Mouse.NativeState.Position))
{
State = Visibility.Hidden;
return true;
}
return base.OnDragStart(state);
}
protected override bool OnDrag(InputState state) => State == Visibility.Hidden;
private void onStateChanged(Visibility visibility)
{
switch (visibility)
if (allowOpeningOverlays)
{
case Visibility.Visible:
samplePopIn?.Play();
break;
case Visibility.Hidden:
samplePopOut?.Play();
break;
switch (visibility)
{
case Visibility.Visible:
samplePopIn?.Play();
break;
case Visibility.Hidden:
samplePopOut?.Play();
break;
}
}
else
State = Visibility.Hidden;
}
}
}