Move CreateScoreProcessor() to Ruleset

This commit is contained in:
smoogipoo
2019-12-17 20:08:13 +09:00
parent c92332d2e4
commit 49bf8d27d1
11 changed files with 30 additions and 26 deletions

View File

@ -14,8 +14,6 @@ using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using osuTK;
@ -33,8 +31,6 @@ namespace osu.Game.Rulesets.Osu.UI
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; // always show the gameplay cursor
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor(Beatmap);
protected override Playfield CreatePlayfield() => new OsuPlayfield();
protected override PassThroughInputManager CreateInputManager() => new OsuInputManager(Ruleset.RulesetInfo);