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Rename OsuSkinComponents.SmokeTrail
to CursorSmoke
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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.UI
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{
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if (e.Action == OsuAction.Smoke)
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{
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AddInternal(currentSegmentSkinnable = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SmokeTrail), _ => new DefaultSmokeSegment()));
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AddInternal(currentSegmentSkinnable = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.CursorSmoke), _ => new DefaultSmokeSegment()));
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// Add initial position immediately.
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addPosition();
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