From 4a07a7e757ce283e2445abe4522cfb80bdad6bc6 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Sat, 7 Nov 2020 00:40:41 +0900 Subject: [PATCH] Refactor test --- osu.Game.Rulesets.Osu.Tests/TestSceneSliderApplication.cs | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderApplication.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderApplication.cs index e0898dc95d..f76c7e2a3e 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderApplication.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderApplication.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; -using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Objects; @@ -25,16 +24,14 @@ namespace osu.Game.Rulesets.Osu.Tests { Position = new Vector2(256, 192), IndexInCurrentCombo = 0, + StartTime = Time.Current, Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(150, 100), new Vector2(300, 0), }) - })) - { - Clock = new FramedClock(new StopwatchClock(true)) - }); + }))); AddWaitStep("wait for progression", 1); @@ -42,6 +39,7 @@ namespace osu.Game.Rulesets.Osu.Tests { Position = new Vector2(256, 192), ComboIndex = 1, + StartTime = dho.HitObject.StartTime, Path = new SliderPath(PathType.Bezier, new[] { Vector2.Zero,