Fix DrawableChannel async flow

This commit is contained in:
Dean Herbert
2019-06-20 23:01:39 +09:00
parent 4ef165fdac
commit 4a25a84975
2 changed files with 16 additions and 8 deletions

View File

@ -130,6 +130,11 @@ namespace osu.Game.Online.Chat
public StandAloneDrawableChannel(Channel channel)
: base(channel)
{
}
[BackgroundDependencyLoader]
private void load()
{
ChatLineFlow.Padding = new MarginPadding { Horizontal = 0 };
}