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Rename Beatmaps
to BeatmapHashes
for clarity
This commit is contained in:
@ -152,7 +152,7 @@ namespace osu.Game.Tests.Visual.Collections
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AddStep("add two collections with same name", () => manager.Collections.AddRange(new[]
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{
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new BeatmapCollection { Name = { Value = "1" } },
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new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
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new BeatmapCollection { Name = { Value = "1" }, BeatmapHashes = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
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}));
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}
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@ -162,7 +162,7 @@ namespace osu.Game.Tests.Visual.Collections
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AddStep("add two collections", () => manager.Collections.AddRange(new[]
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{
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new BeatmapCollection { Name = { Value = "1" } },
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new BeatmapCollection { Name = { Value = "2" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
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new BeatmapCollection { Name = { Value = "2" }, BeatmapHashes = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
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}));
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assertCollectionCount(2);
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@ -198,7 +198,7 @@ namespace osu.Game.Tests.Visual.Collections
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{
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AddStep("add two collections", () => manager.Collections.AddRange(new[]
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{
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new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
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new BeatmapCollection { Name = { Value = "1" }, BeatmapHashes = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
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}));
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assertCollectionCount(1);
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