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Fix usages of SpriteText (instead of OsuSpriteText)
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@ -5,6 +5,7 @@ using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.MathUtils;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Play.HUD;
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using osuTK;
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@ -53,7 +54,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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};
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Add(stars);
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SpriteText starsLabel = new SpriteText
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SpriteText starsLabel = new OsuSpriteText
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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@ -7,9 +7,9 @@ using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Skinning;
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using osuTK.Graphics;
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@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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Colour = Color4.Black,
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RelativeSizeAxes = Axes.Both,
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},
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new SpriteText
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new OsuSpriteText
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{
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Font = OsuFont.Default.With(size: 40),
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Anchor = Anchor.Centre,
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