Fix usages of SpriteText (instead of OsuSpriteText)

This commit is contained in:
Dean Herbert
2019-05-21 14:13:52 +09:00
parent 2cf43dc4d4
commit 4ac2acbfc0
8 changed files with 15 additions and 12 deletions

View File

@ -7,9 +7,9 @@ using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning;
using osuTK.Graphics;
@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.Gameplay
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
new SpriteText
new OsuSpriteText
{
Font = OsuFont.Default.With(size: 40),
Anchor = Anchor.Centre,