mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 07:33:55 +09:00
Move cloning local to editor
This commit is contained in:
@ -131,6 +131,10 @@ namespace osu.Game.Screens.Edit
|
||||
try
|
||||
{
|
||||
playableBeatmap = Beatmap.Value.GetPlayableBeatmap(Beatmap.Value.BeatmapInfo.Ruleset);
|
||||
|
||||
// clone these locally for now to avoid incurring overhead on GetPlayableBeatmap usages.
|
||||
// eventually we will want to improve how/where this is done as there are issues with *not* cloning it in all cases.
|
||||
playableBeatmap.ControlPointInfo = playableBeatmap.ControlPointInfo.CreateCopy();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
Reference in New Issue
Block a user