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Basic implementation of hold notes (not finalized yet).
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@ -22,8 +22,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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RelativeSizeAxes = Axes.X;
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Height = head_height;
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Masking = true;
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Children = new[]
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{
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new Box
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@ -52,13 +50,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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accentColour = value;
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colouredBox.Colour = AccentColour.Lighten(0.9f);
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EdgeEffect = new EdgeEffect
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{
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Type = EdgeEffectType.Glow,
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Radius = 5,
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Colour = AccentColour
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};
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}
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}
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}
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