mirror of
https://github.com/osukey/osukey.git
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Merge branch 'master' into hold-delay-keyword
This commit is contained in:
5
.idea/.idea.osu.Desktop/.idea/misc.xml
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5
.idea/.idea.osu.Desktop/.idea/misc.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<project version="4">
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<component name="SwUserDefinedSpecifications">
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<option name="specTypeByUrl">
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<map />
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</option>
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</component>
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<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
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<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
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<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
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<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
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</component>
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</component>
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114
osu.Game.Tests/Visual/UserInterface/TestSceneScalingContainer.cs
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114
osu.Game.Tests/Visual/UserInterface/TestSceneScalingContainer.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Configuration;
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using osu.Game.Graphics.Containers;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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[TestFixture]
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public class TestSceneScalingContainer : OsuTestScene
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{
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private OsuConfigManager osuConfigManager { get; set; }
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private ScalingContainer scaling1;
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private ScalingContainer scaling2;
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private Box scaleTarget;
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[BackgroundDependencyLoader]
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private void load()
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{
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osuConfigManager = new OsuConfigManager(LocalStorage);
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Dependencies.CacheAs(osuConfigManager);
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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scaling1 = new ScalingContainer(ScalingMode.Everything)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(0.8f),
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Children = new Drawable[]
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{
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scaling2 = new ScalingContainer(ScalingMode.Everything)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(0.8f),
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Children = new Drawable[]
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{
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new Box
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{
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Colour = Color4.Purple,
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RelativeSizeAxes = Axes.Both,
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},
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scaleTarget = new Box
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Colour = Color4.White,
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Size = new Vector2(100),
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},
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}
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}
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}
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}
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}
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},
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};
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}
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[Test]
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public void TestScaling()
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{
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AddStep("adjust scale", () => osuConfigManager.SetValue(OsuSetting.UIScale, 2f));
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checkForCorrectness();
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AddStep("adjust scale", () => osuConfigManager.SetValue(OsuSetting.UIScale, 0.5f));
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checkForCorrectness();
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}
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private void checkForCorrectness()
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{
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Quad? scaling1LastQuad = null;
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Quad? scaling2LastQuad = null;
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Quad? scalingTargetLastQuad = null;
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AddUntilStep("ensure dimensions don't change", () =>
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{
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if (scaling1LastQuad.HasValue && scaling2LastQuad.HasValue)
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{
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// check inter-frame changes to make sure they match expectations.
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Assert.That(scaling1.ScreenSpaceDrawQuad.AlmostEquals(scaling1LastQuad.Value), Is.True);
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Assert.That(scaling2.ScreenSpaceDrawQuad.AlmostEquals(scaling2LastQuad.Value), Is.True);
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}
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scaling1LastQuad = scaling1.ScreenSpaceDrawQuad;
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scaling2LastQuad = scaling2.ScreenSpaceDrawQuad;
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// wait for scaling to stop.
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bool scalingFinished = scalingTargetLastQuad.HasValue && scaleTarget.ScreenSpaceDrawQuad.AlmostEquals(scalingTargetLastQuad.Value);
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scalingTargetLastQuad = scaleTarget.ScreenSpaceDrawQuad;
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return scalingFinished;
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});
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}
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}
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}
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/// </summary>
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/// </summary>
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public class ScalingContainer : Container
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public class ScalingContainer : Container
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{
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{
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private const float duration = 500;
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private Bindable<float> sizeX;
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private Bindable<float> sizeX;
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private Bindable<float> sizeY;
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private Bindable<float> sizeY;
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private Bindable<float> posX;
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private Bindable<float> posX;
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@ -82,6 +84,8 @@ namespace osu.Game.Graphics.Containers
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private readonly bool applyUIScale;
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private readonly bool applyUIScale;
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private Bindable<float> uiScale;
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private Bindable<float> uiScale;
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private float currentScale = 1;
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
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public ScalingDrawSizePreservingFillContainer(bool applyUIScale)
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public ScalingDrawSizePreservingFillContainer(bool applyUIScale)
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@ -95,14 +99,16 @@ namespace osu.Game.Graphics.Containers
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if (applyUIScale)
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if (applyUIScale)
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{
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{
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uiScale = osuConfig.GetBindable<float>(OsuSetting.UIScale);
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uiScale = osuConfig.GetBindable<float>(OsuSetting.UIScale);
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uiScale.BindValueChanged(scaleChanged, true);
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uiScale.BindValueChanged(args => this.TransformTo(nameof(currentScale), args.NewValue, duration, Easing.OutQuart), true);
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}
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}
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}
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}
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private void scaleChanged(ValueChangedEvent<float> args)
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protected override void Update()
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{
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{
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this.ScaleTo(new Vector2(args.NewValue), 500, Easing.Out);
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Scale = new Vector2(currentScale);
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this.ResizeTo(new Vector2(1 / args.NewValue), 500, Easing.Out);
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Size = new Vector2(1 / currentScale);
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base.Update();
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}
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}
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}
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}
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@ -140,8 +146,6 @@ namespace osu.Game.Graphics.Containers
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private void updateSize()
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private void updateSize()
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{
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{
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const float duration = 500;
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if (targetMode == ScalingMode.Everything)
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if (targetMode == ScalingMode.Everything)
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{
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{
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// the top level scaling container manages the background to be displayed while scaling.
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// the top level scaling container manages the background to be displayed while scaling.
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