support duel mode in mania beatmap

This commit is contained in:
andy840119
2019-02-28 19:07:43 +09:00
parent bfe3d5708d
commit 4b2be4612f
3 changed files with 20 additions and 24 deletions

View File

@ -1,15 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter, IApplicableToBeatmap<ManiaHitObject>
public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter
{
public override string Name => "Dual Stages";
public override string Acronym => "DS";
@ -29,24 +27,7 @@ namespace osu.Game.Rulesets.Mania.Mods
if (isForCurrentRuleset)
return;
mbc.TargetColumns *= 2;
}
public void ApplyToBeatmap(Beatmap<ManiaHitObject> beatmap)
{
if (isForCurrentRuleset)
return;
var maniaBeatmap = (ManiaBeatmap)beatmap;
var newDefinitions = new List<StageDefinition>();
foreach (var existing in maniaBeatmap.Stages)
{
newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 });
newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 });
}
maniaBeatmap.Stages = newDefinitions;
mbc.IsDuel = true;
}
public PlayfieldType PlayfieldType => PlayfieldType.Dual;