Bring all mod implementations up-to-date

This commit is contained in:
Dean Herbert 2022-03-29 16:59:03 +09:00
parent ea9495eb74
commit 4b2c01a8c1
13 changed files with 29 additions and 178 deletions

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@ -3,26 +3,14 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.EmptyFreeform.Replays; using osu.Game.Rulesets.EmptyFreeform.Replays;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.EmptyFreeform.Mods namespace osu.Game.Rulesets.EmptyFreeform.Mods
{ {
public class EmptyFreeformModAutoplay : ModAutoplay public class EmptyFreeformModAutoplay : ModAutoplay
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
{ => new ModReplayData(new EmptyFreeformAutoGenerator(beatmap).Generate(), new ModCreatedReplayUser { Username = "sample" });
ScoreInfo = new ScoreInfo
{
User = new APIUser
{
Id = APIUser.SYSTEM_USER_ID,
Username = "sample"
},
},
Replay = new EmptyFreeformAutoGenerator(beatmap).Generate(),
};
} }
} }

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@ -3,26 +3,14 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Pippidon.Replays; using osu.Game.Rulesets.Pippidon.Replays;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Pippidon.Mods namespace osu.Game.Rulesets.Pippidon.Mods
{ {
public class PippidonModAutoplay : ModAutoplay public class PippidonModAutoplay : ModAutoplay
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
{ => new ModReplayData(new PippidonAutoGenerator(beatmap).Generate(), new ModCreatedReplayUser { Username = "sample" });
ScoreInfo = new ScoreInfo
{
User = new APIUser
{
Id = APIUser.SYSTEM_USER_ID,
Username = "sample"
},
},
Replay = new PippidonAutoGenerator(beatmap).Generate(),
};
} }
} }

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@ -1,28 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.EmptyScrolling.Replays;
using osu.Game.Scoring;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Beatmaps;
using osu.Game.Rulesets.EmptyScrolling.Replays;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.EmptyScrolling.Mods namespace osu.Game.Rulesets.EmptyScrolling.Mods
{ {
public class EmptyScrollingModAutoplay : ModAutoplay public class EmptyScrollingModAutoplay : ModAutoplay
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
{ => new ModReplayData(new EmptyScrollingAutoGenerator(beatmap).Generate(), new ModCreatedReplayUser { Username = "sample" });
ScoreInfo = new ScoreInfo
{
User = new APIUser
{
Id = APIUser.SYSTEM_USER_ID,
Username = "sample"
},
},
Replay = new EmptyScrollingAutoGenerator(beatmap).Generate(),
};
} }
} }

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@ -3,26 +3,14 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Pippidon.Replays; using osu.Game.Rulesets.Pippidon.Replays;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Pippidon.Mods namespace osu.Game.Rulesets.Pippidon.Mods
{ {
public class PippidonModAutoplay : ModAutoplay public class PippidonModAutoplay : ModAutoplay
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
{ => new ModReplayData(new PippidonAutoGenerator(beatmap).Generate(), new ModCreatedReplayUser { Username = "sample" });
ScoreInfo = new ScoreInfo
{
User = new APIUser
{
Id = APIUser.SYSTEM_USER_ID,
Username = "sample"
},
},
Replay = new PippidonAutoGenerator(beatmap).Generate(),
};
} }
} }

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@ -3,26 +3,14 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Catch.Replays; using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Catch.Mods namespace osu.Game.Rulesets.Catch.Mods
{ {
public class CatchModAutoplay : ModAutoplay public class CatchModAutoplay : ModAutoplay
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
{ => new ModReplayData(new CatchAutoGenerator(beatmap).Generate(), new ModCreatedReplayUser { Username = "osu!salad" });
ScoreInfo = new ScoreInfo
{
User = new APIUser
{
Id = APIUser.SYSTEM_USER_ID,
Username = "osu!salad"
}
},
Replay = new CatchAutoGenerator(beatmap).Generate(),
};
} }
} }

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@ -3,27 +3,15 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Replays; using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Catch.Mods namespace osu.Game.Rulesets.Catch.Mods
{ {
public class CatchModCinema : ModCinema<CatchHitObject> public class CatchModCinema : ModCinema<CatchHitObject>
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
{ => new ModReplayData(new CatchAutoGenerator(beatmap).Generate(), new ModCreatedReplayUser { Username = "osu!salad" });
ScoreInfo = new ScoreInfo
{
User = new APIUser
{
Id = APIUser.SYSTEM_USER_ID,
Username = "osu!salad"
}
},
Replay = new CatchAutoGenerator(beatmap).Generate(),
};
} }
} }

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@ -3,27 +3,15 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModAutoplay : ModAutoplay public class ManiaModAutoplay : ModAutoplay
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
{ => new ModReplayData(new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(), new ModCreatedReplayUser { Username = "osu!topus" });
ScoreInfo = new ScoreInfo
{
User = new APIUser
{
Id = APIUser.SYSTEM_USER_ID,
Username = "osu!topus"
}
},
Replay = new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(),
};
} }
} }

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@ -3,28 +3,16 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModCinema : ModCinema<ManiaHitObject> public class ManiaModCinema : ModCinema<ManiaHitObject>
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
{ => new ModReplayData(new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(), new ModCreatedReplayUser { Username = "osu!topus" });
ScoreInfo = new ScoreInfo
{
User = new APIUser
{
Id = APIUser.SYSTEM_USER_ID,
Username = "osu!topus"
}
},
Replay = new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(),
};
} }
} }

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@ -4,7 +4,6 @@
using System.Collections.Generic; using System.Collections.Generic;
using NUnit.Framework; using NUnit.Framework;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Replays; using osu.Game.Replays;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Beatmaps; using osu.Game.Rulesets.Osu.Beatmaps;
@ -13,7 +12,6 @@ using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays; using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Osu.Scoring; using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osuTK; using osuTK;
@ -67,11 +65,8 @@ namespace osu.Game.Rulesets.Osu.Tests
private class TestAutoMod : OsuModAutoplay private class TestAutoMod : OsuModAutoplay
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
{ => new ModReplayData(new MissingAutoGenerator(beatmap, mods).Generate(), new ModCreatedReplayUser { Username = "Autoplay" });
ScoreInfo = new ScoreInfo { User = new APIUser { Username = "Autoplay" } },
Replay = new MissingAutoGenerator(beatmap, mods).Generate()
};
} }
private class MissingAutoGenerator : OsuAutoGeneratorBase private class MissingAutoGenerator : OsuAutoGeneratorBase

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@ -5,10 +5,8 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Replays; using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Osu.Mods namespace osu.Game.Rulesets.Osu.Mods
{ {
@ -16,17 +14,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAimAssist), typeof(OsuModAutopilot), typeof(OsuModSpunOut) }).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAimAssist), typeof(OsuModAutopilot), typeof(OsuModSpunOut) }).ToArray();
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
{ => new ModReplayData(new OsuAutoGenerator(beatmap, mods).Generate(), new ModCreatedReplayUser { Username = "Autoplay" });
ScoreInfo = new ScoreInfo
{
User = new APIUser
{
Id = APIUser.SYSTEM_USER_ID,
Username = "Autoplay",
}
},
Replay = new OsuAutoGenerator(beatmap, mods).Generate()
};
} }
} }

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@ -5,11 +5,9 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays; using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Osu.Mods namespace osu.Game.Rulesets.Osu.Mods
{ {
@ -17,17 +15,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAimAssist), typeof(OsuModAutopilot), typeof(OsuModSpunOut) }).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAimAssist), typeof(OsuModAutopilot), typeof(OsuModSpunOut) }).ToArray();
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
{ => new ModReplayData(new OsuAutoGenerator(beatmap, mods).Generate(), new ModCreatedReplayUser { Username = "Autoplay" });
ScoreInfo = new ScoreInfo
{
User = new APIUser
{
Id = APIUser.SYSTEM_USER_ID,
Username = "Autoplay"
}
},
Replay = new OsuAutoGenerator(beatmap, mods).Generate()
};
} }
} }

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@ -3,26 +3,14 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.Replays; using osu.Game.Rulesets.Taiko.Replays;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Taiko.Mods namespace osu.Game.Rulesets.Taiko.Mods
{ {
public class TaikoModAutoplay : ModAutoplay public class TaikoModAutoplay : ModAutoplay
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
{ => new ModReplayData(new TaikoAutoGenerator(beatmap).Generate(), new ModCreatedReplayUser { Username = "mekkadosu!" });
ScoreInfo = new ScoreInfo
{
User = new APIUser
{
Id = APIUser.SYSTEM_USER_ID,
Username = "mekkadosu!"
}
},
Replay = new TaikoAutoGenerator(beatmap).Generate(),
};
} }
} }

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@ -3,27 +3,15 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Replays; using osu.Game.Rulesets.Taiko.Replays;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Taiko.Mods namespace osu.Game.Rulesets.Taiko.Mods
{ {
public class TaikoModCinema : ModCinema<TaikoHitObject> public class TaikoModCinema : ModCinema<TaikoHitObject>
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
{ => new ModReplayData(new TaikoAutoGenerator(beatmap).Generate(), new ModCreatedReplayUser { Username = "mekkadosu!" });
ScoreInfo = new ScoreInfo
{
User = new APIUser
{
Id = APIUser.SYSTEM_USER_ID,
Username = "mekkadosu!"
}
},
Replay = new TaikoAutoGenerator(beatmap).Generate(),
};
} }
} }