Add some comments

This commit is contained in:
smoogipoo
2018-01-12 13:03:47 +09:00
parent 712d586d41
commit 4b2d971b00
2 changed files with 25 additions and 3 deletions

View File

@ -15,12 +15,18 @@ namespace osu.Game.Rulesets.UI.Scrolling
{
public class ScrollingHitObjectContainer : HitObjectContainer
{
/// <summary>
/// The duration required to scroll through one length of the <see cref="ScrollingHitObjectContainer"/> before any control point adjustments.
/// </summary>
public readonly BindableDouble TimeRange = new BindableDouble
{
MinValue = 0,
MaxValue = double.MaxValue
};
/// <summary>
/// The control points that adjust the scrolling speed.
/// </summary>
protected readonly SortedList<MultiplierControlPoint> ControlPoints = new SortedList<MultiplierControlPoint>();
private readonly ScrollingDirection direction;
@ -104,9 +110,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
{
base.UpdateAfterChildrenLife();
// We need to calculate this as soon as possible after lifetimes so that hitobjects
// get the final say in their positions
// We need to calculate this as soon as possible after lifetimes so that hitobjects get the final say in their positions
scrollingAlgorithm.ComputePositions(AliveObjects, direction, Time.Current, TimeRange, DrawSize);
}
}