Various CI adjustments

This commit is contained in:
FreezyLemon
2017-12-08 09:52:58 +01:00
parent 9d3d9bcdc8
commit 4b3cf0773d
2 changed files with 3 additions and 6 deletions

View File

@ -61,9 +61,8 @@ namespace osu.Game.Rulesets.Taiko.UI
private readonly Box overlayBackground;
private readonly Box background;
private ControlPointInfo controlPointInfo;
private readonly ControlPointInfo controlPointInfo;
private Dictionary<double, Tuple<SampleChannel, SampleChannel>> allSamples;
private AudioManager audio;
public TaikoPlayfield(ControlPointInfo controlPointInfo)
: base(Axes.X)
@ -208,8 +207,6 @@ namespace osu.Game.Rulesets.Taiko.UI
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
{
this.audio = audio;
allSamples = new Dictionary<double, Tuple<SampleChannel, SampleChannel>>();
foreach (var soundPoint in controlPointInfo.SoundPoints)
{