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Various CI adjustments
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@ -61,9 +61,8 @@ namespace osu.Game.Rulesets.Taiko.UI
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private readonly Box overlayBackground;
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private readonly Box background;
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private ControlPointInfo controlPointInfo;
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private readonly ControlPointInfo controlPointInfo;
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private Dictionary<double, Tuple<SampleChannel, SampleChannel>> allSamples;
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private AudioManager audio;
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public TaikoPlayfield(ControlPointInfo controlPointInfo)
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: base(Axes.X)
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@ -208,8 +207,6 @@ namespace osu.Game.Rulesets.Taiko.UI
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, AudioManager audio)
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{
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this.audio = audio;
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allSamples = new Dictionary<double, Tuple<SampleChannel, SampleChannel>>();
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foreach (var soundPoint in controlPointInfo.SoundPoints)
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{
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