diff --git a/osu.Game/Overlays/BeatmapSet/SuccessRate.cs b/osu.Game/Overlays/BeatmapSet/SuccessRate.cs index 3bb36545cd..d370e57f14 100644 --- a/osu.Game/Overlays/BeatmapSet/SuccessRate.cs +++ b/osu.Game/Overlays/BeatmapSet/SuccessRate.cs @@ -4,10 +4,12 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osu.Game.Resources.Localisation.Web; using osu.Game.Screens.Select.Details; namespace osu.Game.Overlays.BeatmapSet @@ -42,7 +44,7 @@ namespace osu.Game.Overlays.BeatmapSet int playCount = beatmap?.OnlineInfo?.PlayCount ?? 0; var rate = playCount != 0 ? (float)passCount / playCount : 0; - successPercent.Text = rate.ToString("0.#%"); + successPercent.Text = rate.ToLocalisableString("0.#%"); successRate.Length = rate; percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic); @@ -64,7 +66,7 @@ namespace osu.Game.Overlays.BeatmapSet { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - Text = "Success Rate", + Text = BeatmapsetsStrings.ShowInfoSuccessRate, Font = OsuFont.GetFont(size: 12) }, successRate = new Bar @@ -89,7 +91,7 @@ namespace osu.Game.Overlays.BeatmapSet { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - Text = "Points of Failure", + Text = BeatmapsetsStrings.ShowInfoPointsOfFailure, Font = OsuFont.GetFont(size: 12), Margin = new MarginPadding { Vertical = 20 }, },