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Changed logic a bit
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@ -45,6 +45,7 @@ namespace osu.Game.Screens.Play
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set
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{
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graph.Objects = objects = value;
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info.SongLenght = lastHitTime - firstHitTime;
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}
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}
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@ -146,8 +147,7 @@ namespace osu.Game.Screens.Play
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graph.Progress = (int)(graph.ColumnCount * progress);
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info.Progress = (int)(progress * 100);
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info.TimeCurrent = currentTime;
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info.TimeLeft = lastHitTime - firstHitTime - currentTime;
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info.CurrentTime = currentTime;
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}
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}
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}
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