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Use Find instead of FirstOrDefault
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@ -148,7 +148,7 @@ namespace osu.Game.Tests.Visual
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private bool selectedBeatmapVisible()
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{
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var currentlySelected = carousel.Items.FirstOrDefault(s => s.Item is CarouselBeatmap && s.Item.State == CarouselItemState.Selected);
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var currentlySelected = carousel.Items.Find(s => s.Item is CarouselBeatmap && s.Item.State == CarouselItemState.Selected);
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if (currentlySelected == null)
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return true;
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return currentlySelected.Item.Visible;
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@ -111,7 +111,7 @@ namespace osu.Game.Tests.Visual
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if (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3)
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{
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var p = progressingNotifications.FirstOrDefault(n => n.State == ProgressNotificationState.Queued);
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var p = progressingNotifications.Find(n => n.State == ProgressNotificationState.Queued);
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if (p != null)
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p.State = ProgressNotificationState.Active;
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}
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