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CI fixes
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@ -6,7 +6,6 @@ using osu.Framework.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays.Music;
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using osu.Game.Overlays.Music;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Play.ReplaySettings
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namespace osu.Game.Screens.Play.ReplaySettings
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{
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{
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@ -3,7 +3,6 @@
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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namespace osu.Game.Screens.Play.ReplaySettings
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namespace osu.Game.Screens.Play.ReplaySettings
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@ -32,7 +32,7 @@ namespace osu.Game.Screens.Play.ReplaySettings
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private Color4 buttonActiveColour;
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private Color4 buttonActiveColour;
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public ReplaySettingsGroup()
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protected ReplaySettingsGroup()
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{
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{
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y;
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Width = container_width;
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Width = container_width;
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