mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 07:06:35 +09:00
Merge branch 'master' into confine-during-gameplay
# Conflicts: # osu.Game/Configuration/OsuConfigManager.cs # osu.Game/OsuGame.cs # osu.Game/Screens/Play/Player.cs
This commit is contained in:
@ -31,6 +31,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Collections;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -38,6 +39,7 @@ using osu.Game.Input;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays.Music;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Overlays.Volume;
|
||||
@ -90,7 +92,10 @@ namespace osu.Game
|
||||
|
||||
private ConfineMouseTracker confineMouseTracker;
|
||||
|
||||
public readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>();
|
||||
/// <summary>
|
||||
/// Whether overlays should be able to be opened game-wide. Value is sourced from the current active screen.
|
||||
/// </summary>
|
||||
public readonly IBindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>();
|
||||
|
||||
protected OsuScreenStack ScreenStack;
|
||||
|
||||
@ -427,23 +432,7 @@ namespace osu.Game
|
||||
|
||||
updateModDefaults();
|
||||
|
||||
var newBeatmap = beatmap.NewValue;
|
||||
|
||||
if (newBeatmap != null)
|
||||
{
|
||||
newBeatmap.Track.Completed += () => Scheduler.AddOnce(() => trackCompleted(newBeatmap));
|
||||
newBeatmap.BeginAsyncLoad();
|
||||
}
|
||||
|
||||
void trackCompleted(WorkingBeatmap b)
|
||||
{
|
||||
// the source of track completion is the audio thread, so the beatmap may have changed before firing.
|
||||
if (Beatmap.Value != b)
|
||||
return;
|
||||
|
||||
if (!Beatmap.Value.Track.Looping && !Beatmap.Disabled)
|
||||
MusicController.NextTrack();
|
||||
}
|
||||
beatmap.NewValue?.BeginAsyncLoad();
|
||||
}
|
||||
|
||||
private void modsChanged(ValueChangedEvent<IReadOnlyList<Mod>> mods)
|
||||
@ -619,8 +608,6 @@ namespace osu.Game
|
||||
|
||||
loadComponentSingleFile(new OnScreenDisplay(), Add, true);
|
||||
|
||||
loadComponentSingleFile(MusicController = new MusicController(), Add, true);
|
||||
|
||||
loadComponentSingleFile(notifications.With(d =>
|
||||
{
|
||||
d.GetToolbarHeight = () => ToolbarOffset;
|
||||
@ -628,12 +615,19 @@ namespace osu.Game
|
||||
d.Origin = Anchor.TopRight;
|
||||
}), rightFloatingOverlayContent.Add, true);
|
||||
|
||||
loadComponentSingleFile(new CollectionManager(Storage)
|
||||
{
|
||||
PostNotification = n => notifications.Post(n),
|
||||
GetStableStorage = GetStorageForStableInstall
|
||||
}, Add, true);
|
||||
|
||||
loadComponentSingleFile(screenshotManager, Add);
|
||||
|
||||
// dependency on notification overlay, dependent by settings overlay
|
||||
loadComponentSingleFile(CreateUpdateManager(), Add, true);
|
||||
|
||||
// overlay elements
|
||||
loadComponentSingleFile(new ManageCollectionsDialog(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(beatmapListing = new BeatmapListingOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true);
|
||||
loadComponentSingleFile(news = new NewsOverlay(), overlayContent.Add, true);
|
||||
@ -666,6 +660,7 @@ namespace osu.Game
|
||||
chatOverlay.State.ValueChanged += state => channelManager.HighPollRate.Value = state.NewValue == Visibility.Visible;
|
||||
|
||||
Add(externalLinkOpener = new ExternalLinkOpener());
|
||||
Add(new MusicKeyBindingHandler());
|
||||
|
||||
// side overlays which cancel each other.
|
||||
var singleDisplaySideOverlays = new OverlayContainer[] { Settings, notifications };
|
||||
@ -717,9 +712,9 @@ namespace osu.Game
|
||||
float offset = 0;
|
||||
|
||||
if (Settings.State.Value == Visibility.Visible)
|
||||
offset += ToolbarButton.WIDTH / 2;
|
||||
offset += Toolbar.HEIGHT / 2;
|
||||
if (notifications.State.Value == Visibility.Visible)
|
||||
offset -= ToolbarButton.WIDTH / 2;
|
||||
offset -= Toolbar.HEIGHT / 2;
|
||||
|
||||
screenContainer.MoveToX(offset, SettingsPanel.TRANSITION_LENGTH, Easing.OutQuint);
|
||||
}
|
||||
@ -737,24 +732,6 @@ namespace osu.Game
|
||||
overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime);
|
||||
}
|
||||
|
||||
public class GameIdleTracker : IdleTracker
|
||||
{
|
||||
private InputManager inputManager;
|
||||
|
||||
public GameIdleTracker(int time)
|
||||
: base(time)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
inputManager = GetContainingInputManager();
|
||||
}
|
||||
|
||||
protected override bool AllowIdle => inputManager.FocusedDrawable == null;
|
||||
}
|
||||
|
||||
private void forwardLoggedErrorsToNotifications()
|
||||
{
|
||||
int recentLogCount = 0;
|
||||
@ -925,8 +902,6 @@ namespace osu.Game
|
||||
|
||||
private ScalingContainer screenContainer;
|
||||
|
||||
protected MusicController MusicController { get; private set; }
|
||||
|
||||
protected override bool OnExiting()
|
||||
{
|
||||
if (ScreenStack.CurrentScreen is Loader)
|
||||
@ -976,9 +951,12 @@ namespace osu.Game
|
||||
break;
|
||||
}
|
||||
|
||||
if (current is IOsuScreen currentOsuScreen)
|
||||
OverlayActivationMode.UnbindFrom(currentOsuScreen.OverlayActivationMode);
|
||||
|
||||
if (newScreen is IOsuScreen newOsuScreen)
|
||||
{
|
||||
OverlayActivationMode.Value = newOsuScreen.InitialOverlayActivationMode;
|
||||
OverlayActivationMode.BindTo(newOsuScreen.OverlayActivationMode);
|
||||
|
||||
MusicController.AllowRateAdjustments = newOsuScreen.AllowRateAdjustments;
|
||||
|
||||
@ -1009,10 +987,4 @@ namespace osu.Game
|
||||
Exit();
|
||||
}
|
||||
}
|
||||
|
||||
public enum ScorePresentType
|
||||
{
|
||||
Results,
|
||||
Gameplay
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user