Fix various test scenes not adding EditorClock to the draw hierarchy

This commit is contained in:
Dean Herbert
2022-08-17 15:40:01 +09:00
parent 12d6d6793c
commit 4b72e55770
14 changed files with 174 additions and 165 deletions

View File

@ -72,7 +72,7 @@ namespace osu.Game.Tests.Visual.Editing
{
base.LoadComplete();
Clock.Seek(2500);
EditorClock.Seek(2500);
}
public abstract Drawable CreateTestComponent();